Struct aws_sdk_gamelift::operation::create_game_session_queue::builders::CreateGameSessionQueueOutputBuilder
source · #[non_exhaustive]pub struct CreateGameSessionQueueOutputBuilder { /* private fields */ }Expand description
A builder for CreateGameSessionQueueOutput.
Implementations§
source§impl CreateGameSessionQueueOutputBuilder
impl CreateGameSessionQueueOutputBuilder
sourcepub fn game_session_queue(self, input: GameSessionQueue) -> Self
pub fn game_session_queue(self, input: GameSessionQueue) -> Self
An object that describes the newly created game session queue.
sourcepub fn set_game_session_queue(self, input: Option<GameSessionQueue>) -> Self
pub fn set_game_session_queue(self, input: Option<GameSessionQueue>) -> Self
An object that describes the newly created game session queue.
sourcepub fn get_game_session_queue(&self) -> &Option<GameSessionQueue>
pub fn get_game_session_queue(&self) -> &Option<GameSessionQueue>
An object that describes the newly created game session queue.
sourcepub fn build(self) -> CreateGameSessionQueueOutput
pub fn build(self) -> CreateGameSessionQueueOutput
Consumes the builder and constructs a CreateGameSessionQueueOutput.
Trait Implementations§
source§impl Clone for CreateGameSessionQueueOutputBuilder
impl Clone for CreateGameSessionQueueOutputBuilder
source§fn clone(&self) -> CreateGameSessionQueueOutputBuilder
fn clone(&self) -> CreateGameSessionQueueOutputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for CreateGameSessionQueueOutputBuilder
impl Default for CreateGameSessionQueueOutputBuilder
source§fn default() -> CreateGameSessionQueueOutputBuilder
fn default() -> CreateGameSessionQueueOutputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<CreateGameSessionQueueOutputBuilder> for CreateGameSessionQueueOutputBuilder
impl PartialEq<CreateGameSessionQueueOutputBuilder> for CreateGameSessionQueueOutputBuilder
source§fn eq(&self, other: &CreateGameSessionQueueOutputBuilder) -> bool
fn eq(&self, other: &CreateGameSessionQueueOutputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for CreateGameSessionQueueOutputBuilder
Auto Trait Implementations§
impl RefUnwindSafe for CreateGameSessionQueueOutputBuilder
impl Send for CreateGameSessionQueueOutputBuilder
impl Sync for CreateGameSessionQueueOutputBuilder
impl Unpin for CreateGameSessionQueueOutputBuilder
impl UnwindSafe for CreateGameSessionQueueOutputBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more