Struct aws_sdk_gamelift::model::InstanceDefinition
source · [−]#[non_exhaustive]pub struct InstanceDefinition {
pub instance_type: Option<GameServerGroupInstanceType>,
pub weighted_capacity: Option<String>,
}
Expand description
This data type is used with the GameLift FleetIQ and game server groups.
An allowed instance type for a GameServerGroup
. All game server groups must have at least two instance types defined for it. GameLift FleetIQ periodically evaluates each defined instance type for viability. It then updates the Auto Scaling group with the list of viable instance types.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.instance_type: Option<GameServerGroupInstanceType>
An Amazon EC2 instance type designation.
weighted_capacity: Option<String>
Instance weighting that indicates how much this instance type contributes to the total capacity of a game server group. Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify the most cost-effective options. For detailed information on weighting instance capacity, see Instance Weighting in the Amazon Elastic Compute Cloud Auto Scaling User Guide. Default value is "1".
Implementations
sourceimpl InstanceDefinition
impl InstanceDefinition
sourcepub fn instance_type(&self) -> Option<&GameServerGroupInstanceType>
pub fn instance_type(&self) -> Option<&GameServerGroupInstanceType>
An Amazon EC2 instance type designation.
sourcepub fn weighted_capacity(&self) -> Option<&str>
pub fn weighted_capacity(&self) -> Option<&str>
Instance weighting that indicates how much this instance type contributes to the total capacity of a game server group. Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify the most cost-effective options. For detailed information on weighting instance capacity, see Instance Weighting in the Amazon Elastic Compute Cloud Auto Scaling User Guide. Default value is "1".
sourceimpl InstanceDefinition
impl InstanceDefinition
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture InstanceDefinition
Trait Implementations
sourceimpl Clone for InstanceDefinition
impl Clone for InstanceDefinition
sourcefn clone(&self) -> InstanceDefinition
fn clone(&self) -> InstanceDefinition
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for InstanceDefinition
impl Debug for InstanceDefinition
sourceimpl PartialEq<InstanceDefinition> for InstanceDefinition
impl PartialEq<InstanceDefinition> for InstanceDefinition
sourcefn eq(&self, other: &InstanceDefinition) -> bool
fn eq(&self, other: &InstanceDefinition) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &InstanceDefinition) -> bool
fn ne(&self, other: &InstanceDefinition) -> bool
This method tests for !=
.
impl StructuralPartialEq for InstanceDefinition
Auto Trait Implementations
impl RefUnwindSafe for InstanceDefinition
impl Send for InstanceDefinition
impl Sync for InstanceDefinition
impl Unpin for InstanceDefinition
impl UnwindSafe for InstanceDefinition
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more