Struct aws_sdk_gamelift::model::FilterConfiguration
source · [−]Expand description
A list of fleet locations where a game session queue can place new game sessions. You can use a filter to temporarily turn off placements for specific locations. For queues that have multi-location fleets, you can use a filter configuration allow placement with some, but not all of these locations.
Filter configurations are part of a GameSessionQueue
.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.allowed_locations: Option<Vec<String>>
A list of locations to allow game session placement in, in the form of Amazon Web Services Region codes such as us-west-2
.
Implementations
sourceimpl FilterConfiguration
impl FilterConfiguration
sourcepub fn allowed_locations(&self) -> Option<&[String]>
pub fn allowed_locations(&self) -> Option<&[String]>
A list of locations to allow game session placement in, in the form of Amazon Web Services Region codes such as us-west-2
.
sourceimpl FilterConfiguration
impl FilterConfiguration
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture FilterConfiguration
Trait Implementations
sourceimpl Clone for FilterConfiguration
impl Clone for FilterConfiguration
sourcefn clone(&self) -> FilterConfiguration
fn clone(&self) -> FilterConfiguration
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for FilterConfiguration
impl Debug for FilterConfiguration
sourceimpl PartialEq<FilterConfiguration> for FilterConfiguration
impl PartialEq<FilterConfiguration> for FilterConfiguration
sourcefn eq(&self, other: &FilterConfiguration) -> bool
fn eq(&self, other: &FilterConfiguration) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &FilterConfiguration) -> bool
fn ne(&self, other: &FilterConfiguration) -> bool
This method tests for !=
.
impl StructuralPartialEq for FilterConfiguration
Auto Trait Implementations
impl RefUnwindSafe for FilterConfiguration
impl Send for FilterConfiguration
impl Sync for FilterConfiguration
impl Unpin for FilterConfiguration
impl UnwindSafe for FilterConfiguration
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more