pub struct GetGameSessionLogUrl { /* private fields */ }
Expand description
Fluent builder constructing a request to GetGameSessionLogUrl
.
Retrieves the location of stored game session logs for a specified game session. When a game session is terminated, GameLift automatically stores the logs in Amazon S3 and retains them for 14 days. Use this URL to download the logs.
See the Amazon Web Services Service Limits page for maximum log file sizes. Log files that exceed this limit are not saved.
Related actions
CreateGameSession
| DescribeGameSessions
| DescribeGameSessionDetails
| SearchGameSessions
| UpdateGameSession
| GetGameSessionLogUrl
| StartGameSessionPlacement
| DescribeGameSessionPlacement
| StopGameSessionPlacement
| All APIs by task
Implementations
sourceimpl GetGameSessionLogUrl
impl GetGameSessionLogUrl
sourcepub async fn send(
self
) -> Result<GetGameSessionLogUrlOutput, SdkError<GetGameSessionLogUrlError>>
pub async fn send(
self
) -> Result<GetGameSessionLogUrlOutput, SdkError<GetGameSessionLogUrlError>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn game_session_id(self, input: impl Into<String>) -> Self
pub fn game_session_id(self, input: impl Into<String>) -> Self
A unique identifier for the game session to get logs for.
sourcepub fn set_game_session_id(self, input: Option<String>) -> Self
pub fn set_game_session_id(self, input: Option<String>) -> Self
A unique identifier for the game session to get logs for.
Trait Implementations
sourceimpl Clone for GetGameSessionLogUrl
impl Clone for GetGameSessionLogUrl
sourcefn clone(&self) -> GetGameSessionLogUrl
fn clone(&self) -> GetGameSessionLogUrl
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for GetGameSessionLogUrl
impl Send for GetGameSessionLogUrl
impl Sync for GetGameSessionLogUrl
impl Unpin for GetGameSessionLogUrl
impl !UnwindSafe for GetGameSessionLogUrl
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more