#[non_exhaustive]
pub struct UpdateListInput { pub name: Option<String>, pub elements: Option<Vec<String>>, pub description: Option<String>, pub update_mode: Option<ListUpdateMode>, pub variable_type: Option<String>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§name: Option<String>

The name of the list to update.

§elements: Option<Vec<String>>

One or more list elements to add or replace. If you are providing the elements, make sure to specify the updateMode to use.

If you are deleting all elements from the list, use REPLACE for the updateMode and provide an empty list (0 elements).

§description: Option<String>

The new description.

§update_mode: Option<ListUpdateMode>

The update mode (type).

  • Use APPEND if you are adding elements to the list.

  • Use REPLACE if you replacing existing elements in the list.

  • Use REMOVE if you are removing elements from the list.

§variable_type: Option<String>

The variable type you want to assign to the list.

You cannot update a variable type of a list that already has a variable type assigned to it. You can assign a variable type to a list only if the list does not already have a variable type.

Implementations§

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impl UpdateListInput

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pub fn name(&self) -> Option<&str>

The name of the list to update.

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pub fn elements(&self) -> &[String]

One or more list elements to add or replace. If you are providing the elements, make sure to specify the updateMode to use.

If you are deleting all elements from the list, use REPLACE for the updateMode and provide an empty list (0 elements).

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .elements.is_none().

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pub fn description(&self) -> Option<&str>

The new description.

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pub fn update_mode(&self) -> Option<&ListUpdateMode>

The update mode (type).

  • Use APPEND if you are adding elements to the list.

  • Use REPLACE if you replacing existing elements in the list.

  • Use REMOVE if you are removing elements from the list.

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pub fn variable_type(&self) -> Option<&str>

The variable type you want to assign to the list.

You cannot update a variable type of a list that already has a variable type assigned to it. You can assign a variable type to a list only if the list does not already have a variable type.

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impl UpdateListInput

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pub fn builder() -> UpdateListInputBuilder

Creates a new builder-style object to manufacture UpdateListInput.

Trait Implementations§

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impl Clone for UpdateListInput

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fn clone(&self) -> UpdateListInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateListInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UpdateListInput

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fn eq(&self, other: &UpdateListInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateListInput

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Gets the TypeId of self. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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