#[non_exhaustive]
pub struct UpdateListInputBuilder { /* private fields */ }
Expand description

A builder for UpdateListInput.

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impl UpdateListInputBuilder

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pub fn name(self, input: impl Into<String>) -> Self

The name of the list to update.

This field is required.
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pub fn set_name(self, input: Option<String>) -> Self

The name of the list to update.

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pub fn get_name(&self) -> &Option<String>

The name of the list to update.

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pub fn elements(self, input: impl Into<String>) -> Self

Appends an item to elements.

To override the contents of this collection use set_elements.

One or more list elements to add or replace. If you are providing the elements, make sure to specify the updateMode to use.

If you are deleting all elements from the list, use REPLACE for the updateMode and provide an empty list (0 elements).

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pub fn set_elements(self, input: Option<Vec<String>>) -> Self

One or more list elements to add or replace. If you are providing the elements, make sure to specify the updateMode to use.

If you are deleting all elements from the list, use REPLACE for the updateMode and provide an empty list (0 elements).

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pub fn get_elements(&self) -> &Option<Vec<String>>

One or more list elements to add or replace. If you are providing the elements, make sure to specify the updateMode to use.

If you are deleting all elements from the list, use REPLACE for the updateMode and provide an empty list (0 elements).

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pub fn description(self, input: impl Into<String>) -> Self

The new description.

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pub fn set_description(self, input: Option<String>) -> Self

The new description.

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pub fn get_description(&self) -> &Option<String>

The new description.

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pub fn update_mode(self, input: ListUpdateMode) -> Self

The update mode (type).

  • Use APPEND if you are adding elements to the list.

  • Use REPLACE if you replacing existing elements in the list.

  • Use REMOVE if you are removing elements from the list.

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pub fn set_update_mode(self, input: Option<ListUpdateMode>) -> Self

The update mode (type).

  • Use APPEND if you are adding elements to the list.

  • Use REPLACE if you replacing existing elements in the list.

  • Use REMOVE if you are removing elements from the list.

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pub fn get_update_mode(&self) -> &Option<ListUpdateMode>

The update mode (type).

  • Use APPEND if you are adding elements to the list.

  • Use REPLACE if you replacing existing elements in the list.

  • Use REMOVE if you are removing elements from the list.

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pub fn variable_type(self, input: impl Into<String>) -> Self

The variable type you want to assign to the list.

You cannot update a variable type of a list that already has a variable type assigned to it. You can assign a variable type to a list only if the list does not already have a variable type.

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pub fn set_variable_type(self, input: Option<String>) -> Self

The variable type you want to assign to the list.

You cannot update a variable type of a list that already has a variable type assigned to it. You can assign a variable type to a list only if the list does not already have a variable type.

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pub fn get_variable_type(&self) -> &Option<String>

The variable type you want to assign to the list.

You cannot update a variable type of a list that already has a variable type assigned to it. You can assign a variable type to a list only if the list does not already have a variable type.

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pub fn build(self) -> Result<UpdateListInput, BuildError>

Consumes the builder and constructs a UpdateListInput.

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impl UpdateListInputBuilder

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pub async fn send_with( self, client: &Client ) -> Result<UpdateListOutput, SdkError<UpdateListError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateListInputBuilder

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fn clone(&self) -> UpdateListInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateListInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateListInputBuilder

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fn default() -> UpdateListInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateListInputBuilder

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fn eq(&self, other: &UpdateListInputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateListInputBuilder

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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