#[non_exhaustive]pub struct ScheduledSplit {
pub start_time: DateTime,
pub group_weights: Option<HashMap<String, i64>>,
pub segment_overrides: Option<Vec<SegmentOverride>>,
}
Expand description
This structure defines the traffic allocation percentages among the feature variations during one step of a launch, and the start time of that step.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.start_time: DateTime
The date and time that this step of the launch starts.
group_weights: Option<HashMap<String, i64>>
The traffic allocation percentages among the feature variations during one step of a launch. This is a set of key-value pairs. The keys are variation names. The values represent the percentage of traffic to allocate to that variation during this step.
The values is expressed in thousandths of a percent, so assigning a weight of 50000 assigns 50% of traffic to that variation.
If the sum of the weights for all the variations in a segment override does not add up to 100,000, then the remaining traffic that matches this segment is not assigned by this segment override, and instead moves on to the next segment override or the default traffic split.
segment_overrides: Option<Vec<SegmentOverride>>
Use this parameter to specify different traffic splits for one or more audience segments. A segment is a portion of your audience that share one or more characteristics. Examples could be Chrome browser users, users in Europe, or Firefox browser users in Europe who also fit other criteria that your application collects, such as age.
This parameter is an array of up to six segment override objects. Each of these objects specifies a segment that you have already created, and defines the traffic split for that segment.
Implementations§
Source§impl ScheduledSplit
impl ScheduledSplit
Sourcepub fn start_time(&self) -> &DateTime
pub fn start_time(&self) -> &DateTime
The date and time that this step of the launch starts.
Sourcepub fn group_weights(&self) -> Option<&HashMap<String, i64>>
pub fn group_weights(&self) -> Option<&HashMap<String, i64>>
The traffic allocation percentages among the feature variations during one step of a launch. This is a set of key-value pairs. The keys are variation names. The values represent the percentage of traffic to allocate to that variation during this step.
The values is expressed in thousandths of a percent, so assigning a weight of 50000 assigns 50% of traffic to that variation.
If the sum of the weights for all the variations in a segment override does not add up to 100,000, then the remaining traffic that matches this segment is not assigned by this segment override, and instead moves on to the next segment override or the default traffic split.
Sourcepub fn segment_overrides(&self) -> &[SegmentOverride]
pub fn segment_overrides(&self) -> &[SegmentOverride]
Use this parameter to specify different traffic splits for one or more audience segments. A segment is a portion of your audience that share one or more characteristics. Examples could be Chrome browser users, users in Europe, or Firefox browser users in Europe who also fit other criteria that your application collects, such as age.
This parameter is an array of up to six segment override objects. Each of these objects specifies a segment that you have already created, and defines the traffic split for that segment.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .segment_overrides.is_none()
.
Source§impl ScheduledSplit
impl ScheduledSplit
Sourcepub fn builder() -> ScheduledSplitBuilder
pub fn builder() -> ScheduledSplitBuilder
Creates a new builder-style object to manufacture ScheduledSplit
.
Trait Implementations§
Source§impl Clone for ScheduledSplit
impl Clone for ScheduledSplit
Source§fn clone(&self) -> ScheduledSplit
fn clone(&self) -> ScheduledSplit
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ScheduledSplit
impl Debug for ScheduledSplit
Source§impl PartialEq for ScheduledSplit
impl PartialEq for ScheduledSplit
impl StructuralPartialEq for ScheduledSplit
Auto Trait Implementations§
impl Freeze for ScheduledSplit
impl RefUnwindSafe for ScheduledSplit
impl Send for ScheduledSplit
impl Sync for ScheduledSplit
impl Unpin for ScheduledSplit
impl UnwindSafe for ScheduledSplit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);