#[non_exhaustive]
pub struct UpdateLaunchInput { /* private fields */ }

Implementations§

Consumes the builder and constructs an Operation<UpdateLaunch>

Creates a new builder-style object to manufacture UpdateLaunchInput.

The name or ARN of the project that contains the launch that you want to update.

The name of the launch that is to be updated.

An optional description for the launch.

An array of structures that contains the feature and variations that are to be used for the launch.

An array of structures that define the metrics that will be used to monitor the launch performance.

When Evidently assigns a particular user session to a launch, it must use a randomization ID to determine which variation the user session is served. This randomization ID is a combination of the entity ID and randomizationSalt. If you omit randomizationSalt, Evidently uses the launch name as the randomizationSalt.

An array of structures that define the traffic allocation percentages among the feature variations during each step of the launch.

Trait Implementations§

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This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

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