#[non_exhaustive]pub struct StartReplayInput {
pub replay_name: Option<String>,
pub description: Option<String>,
pub event_source_arn: Option<String>,
pub event_start_time: Option<DateTime>,
pub event_end_time: Option<DateTime>,
pub destination: Option<ReplayDestination>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.replay_name: Option<String>
The name of the replay to start.
description: Option<String>
A description for the replay to start.
event_source_arn: Option<String>
The ARN of the archive to replay events from.
event_start_time: Option<DateTime>
A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime
and EventEndTime
are replayed.
event_end_time: Option<DateTime>
A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime
and EventEndTime
are replayed.
destination: Option<ReplayDestination>
A ReplayDestination
object that includes details about the destination for the replay.
Implementations§
Source§impl StartReplayInput
impl StartReplayInput
Sourcepub fn replay_name(&self) -> Option<&str>
pub fn replay_name(&self) -> Option<&str>
The name of the replay to start.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description for the replay to start.
Sourcepub fn event_source_arn(&self) -> Option<&str>
pub fn event_source_arn(&self) -> Option<&str>
The ARN of the archive to replay events from.
Sourcepub fn event_start_time(&self) -> Option<&DateTime>
pub fn event_start_time(&self) -> Option<&DateTime>
A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime
and EventEndTime
are replayed.
Sourcepub fn event_end_time(&self) -> Option<&DateTime>
pub fn event_end_time(&self) -> Option<&DateTime>
A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime
and EventEndTime
are replayed.
Sourcepub fn destination(&self) -> Option<&ReplayDestination>
pub fn destination(&self) -> Option<&ReplayDestination>
A ReplayDestination
object that includes details about the destination for the replay.
Source§impl StartReplayInput
impl StartReplayInput
Sourcepub fn builder() -> StartReplayInputBuilder
pub fn builder() -> StartReplayInputBuilder
Creates a new builder-style object to manufacture StartReplayInput
.
Trait Implementations§
Source§impl Clone for StartReplayInput
impl Clone for StartReplayInput
Source§fn clone(&self) -> StartReplayInput
fn clone(&self) -> StartReplayInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for StartReplayInput
impl Debug for StartReplayInput
Source§impl PartialEq for StartReplayInput
impl PartialEq for StartReplayInput
impl StructuralPartialEq for StartReplayInput
Auto Trait Implementations§
impl Freeze for StartReplayInput
impl RefUnwindSafe for StartReplayInput
impl Send for StartReplayInput
impl Sync for StartReplayInput
impl Unpin for StartReplayInput
impl UnwindSafe for StartReplayInput
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