pub struct StartReplayFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to StartReplay.

Starts the specified replay. Events are not necessarily replayed in the exact same order that they were added to the archive. A replay processes events to replay based on the time in the event, and replays them using 1 minute intervals. If you specify an EventStartTime and an EventEndTime that covers a 20 minute time range, the events are replayed from the first minute of that 20 minute range first. Then the events from the second minute are replayed. You can use DescribeReplay to determine the progress of a replay. The value returned for EventLastReplayedTime indicates the time within the specified time range associated with the last event replayed.

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impl StartReplayFluentBuilder

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pub fn as_input(&self) -> &StartReplayInputBuilder

Access the StartReplay as a reference.

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pub async fn send( self ) -> Result<StartReplayOutput, SdkError<StartReplayError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<StartReplayOutput, StartReplayError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn replay_name(self, input: impl Into<String>) -> Self

The name of the replay to start.

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pub fn set_replay_name(self, input: Option<String>) -> Self

The name of the replay to start.

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pub fn get_replay_name(&self) -> &Option<String>

The name of the replay to start.

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pub fn description(self, input: impl Into<String>) -> Self

A description for the replay to start.

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pub fn set_description(self, input: Option<String>) -> Self

A description for the replay to start.

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pub fn get_description(&self) -> &Option<String>

A description for the replay to start.

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pub fn event_source_arn(self, input: impl Into<String>) -> Self

The ARN of the archive to replay events from.

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pub fn set_event_source_arn(self, input: Option<String>) -> Self

The ARN of the archive to replay events from.

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pub fn get_event_source_arn(&self) -> &Option<String>

The ARN of the archive to replay events from.

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pub fn event_start_time(self, input: DateTime) -> Self

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn set_event_start_time(self, input: Option<DateTime>) -> Self

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn get_event_start_time(&self) -> &Option<DateTime>

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn event_end_time(self, input: DateTime) -> Self

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn set_event_end_time(self, input: Option<DateTime>) -> Self

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn get_event_end_time(&self) -> &Option<DateTime>

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

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pub fn destination(self, input: ReplayDestination) -> Self

A ReplayDestination object that includes details about the destination for the replay.

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pub fn set_destination(self, input: Option<ReplayDestination>) -> Self

A ReplayDestination object that includes details about the destination for the replay.

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pub fn get_destination(&self) -> &Option<ReplayDestination>

A ReplayDestination object that includes details about the destination for the replay.

Trait Implementations§

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impl Clone for StartReplayFluentBuilder

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fn clone(&self) -> StartReplayFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StartReplayFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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