#[non_exhaustive]pub struct TestEventPatternInput {
pub event_pattern: Option<String>,
pub event: Option<String>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.event_pattern: Option<String>
The event pattern. For more information, see Events and Event Patterns in the Amazon EventBridge User Guide.
event: Option<String>
The event, in JSON format, to test against the event pattern. The JSON must follow the format specified in Amazon Web Services Events, and the following fields are mandatory:
-
id
-
account
-
source
-
time
-
region
-
resources
-
detail-type
Implementations§
source§impl TestEventPatternInput
impl TestEventPatternInput
sourcepub fn event_pattern(&self) -> Option<&str>
pub fn event_pattern(&self) -> Option<&str>
The event pattern. For more information, see Events and Event Patterns in the Amazon EventBridge User Guide.
sourcepub fn event(&self) -> Option<&str>
pub fn event(&self) -> Option<&str>
The event, in JSON format, to test against the event pattern. The JSON must follow the format specified in Amazon Web Services Events, and the following fields are mandatory:
-
id
-
account
-
source
-
time
-
region
-
resources
-
detail-type
source§impl TestEventPatternInput
impl TestEventPatternInput
sourcepub fn builder() -> TestEventPatternInputBuilder
pub fn builder() -> TestEventPatternInputBuilder
Creates a new builder-style object to manufacture TestEventPatternInput
.
Trait Implementations§
source§impl Clone for TestEventPatternInput
impl Clone for TestEventPatternInput
source§fn clone(&self) -> TestEventPatternInput
fn clone(&self) -> TestEventPatternInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for TestEventPatternInput
impl Debug for TestEventPatternInput
source§impl PartialEq for TestEventPatternInput
impl PartialEq for TestEventPatternInput
source§fn eq(&self, other: &TestEventPatternInput) -> bool
fn eq(&self, other: &TestEventPatternInput) -> bool
self
and other
values to be equal, and is used
by ==
.