#[non_exhaustive]
pub struct StartReplayInput { pub replay_name: Option<String>, pub description: Option<String>, pub event_source_arn: Option<String>, pub event_start_time: Option<DateTime>, pub event_end_time: Option<DateTime>, pub destination: Option<ReplayDestination>, }

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
replay_name: Option<String>

The name of the replay to start.

description: Option<String>

A description for the replay to start.

event_source_arn: Option<String>

The ARN of the archive to replay events from.

event_start_time: Option<DateTime>

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

event_end_time: Option<DateTime>

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

destination: Option<ReplayDestination>

A ReplayDestination object that includes details about the destination for the replay.

Implementations

Consumes the builder and constructs an Operation<StartReplay>

Creates a new builder-style object to manufacture StartReplayInput

The name of the replay to start.

A description for the replay to start.

The ARN of the archive to replay events from.

A time stamp for the time to start replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

A time stamp for the time to stop replaying events. Only events that occurred between the EventStartTime and EventEndTime are replayed.

A ReplayDestination object that includes details about the destination for the replay.

Trait Implementations

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This method tests for !=.

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