#[non_exhaustive]pub struct CodeConfigurationParameters {
pub code_type: Option<CodeType>,
pub code_length: Option<i32>,
pub validity_period_minutes: Option<i32>,
pub max_attempts: Option<i32>,
}Expand description
The passcode policy parameters that are grouped for reuse across a notify code configuration and its create request. Each member is optional. When you omit a member on a create request, no value is applied at create time and the default is applied when a passcode is sent.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.code_type: Option<CodeType>The character set used to generate the one-time passcode. Valid values are NUMERIC (digits only), ALPHA (uppercase letters only), and ALPHANUMERIC (uppercase letters and digits). When you do not specify a value, the default is applied when a passcode is sent.
code_length: Option<i32>The number of characters in the one-time passcode. Valid values range from 4 through 8. When you do not specify a value, the default is applied when a passcode is sent.
validity_period_minutes: Option<i32>The length of time, in minutes, that the one-time passcode remains valid. Valid values range from 1 through 60. When you do not specify a value, the default is applied when a passcode is sent.
max_attempts: Option<i32>The maximum number of validation attempts that are allowed before the verification is locked. Valid values range from 1 through 5. When you do not specify a value, the default is applied when a passcode is sent.
Implementations§
Source§impl CodeConfigurationParameters
impl CodeConfigurationParameters
Sourcepub fn code_type(&self) -> Option<&CodeType>
pub fn code_type(&self) -> Option<&CodeType>
The character set used to generate the one-time passcode. Valid values are NUMERIC (digits only), ALPHA (uppercase letters only), and ALPHANUMERIC (uppercase letters and digits). When you do not specify a value, the default is applied when a passcode is sent.
Sourcepub fn code_length(&self) -> Option<i32>
pub fn code_length(&self) -> Option<i32>
The number of characters in the one-time passcode. Valid values range from 4 through 8. When you do not specify a value, the default is applied when a passcode is sent.
Sourcepub fn validity_period_minutes(&self) -> Option<i32>
pub fn validity_period_minutes(&self) -> Option<i32>
The length of time, in minutes, that the one-time passcode remains valid. Valid values range from 1 through 60. When you do not specify a value, the default is applied when a passcode is sent.
Sourcepub fn max_attempts(&self) -> Option<i32>
pub fn max_attempts(&self) -> Option<i32>
The maximum number of validation attempts that are allowed before the verification is locked. Valid values range from 1 through 5. When you do not specify a value, the default is applied when a passcode is sent.
Source§impl CodeConfigurationParameters
impl CodeConfigurationParameters
Sourcepub fn builder() -> CodeConfigurationParametersBuilder
pub fn builder() -> CodeConfigurationParametersBuilder
Creates a new builder-style object to manufacture CodeConfigurationParameters.
Trait Implementations§
Source§impl Clone for CodeConfigurationParameters
impl Clone for CodeConfigurationParameters
Source§impl Debug for CodeConfigurationParameters
impl Debug for CodeConfigurationParameters
impl StructuralPartialEq for CodeConfigurationParameters
Auto Trait Implementations§
impl Freeze for CodeConfigurationParameters
impl RefUnwindSafe for CodeConfigurationParameters
impl Send for CodeConfigurationParameters
impl Sync for CodeConfigurationParameters
impl Unpin for CodeConfigurationParameters
impl UnsafeUnpin for CodeConfigurationParameters
impl UnwindSafe for CodeConfigurationParameters
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);