#[non_exhaustive]pub struct LimitsBuilder { /* private fields */ }
Expand description
A builder for Limits
.
Implementations§
Source§impl LimitsBuilder
impl LimitsBuilder
Sourcepub fn storage_types(self, input: StorageType) -> Self
pub fn storage_types(self, input: StorageType) -> Self
Appends an item to storage_types
.
To override the contents of this collection use set_storage_types
.
StorageType represents the list of storage related types and attributes that are available for given InstanceType.
Sourcepub fn set_storage_types(self, input: Option<Vec<StorageType>>) -> Self
pub fn set_storage_types(self, input: Option<Vec<StorageType>>) -> Self
StorageType represents the list of storage related types and attributes that are available for given InstanceType.
Sourcepub fn get_storage_types(&self) -> &Option<Vec<StorageType>>
pub fn get_storage_types(&self) -> &Option<Vec<StorageType>>
StorageType represents the list of storage related types and attributes that are available for given InstanceType.
Sourcepub fn instance_limits(self, input: InstanceLimits) -> Self
pub fn instance_limits(self, input: InstanceLimits) -> Self
InstanceLimits represents the list of instance related attributes that are available for given InstanceType.
Sourcepub fn set_instance_limits(self, input: Option<InstanceLimits>) -> Self
pub fn set_instance_limits(self, input: Option<InstanceLimits>) -> Self
InstanceLimits represents the list of instance related attributes that are available for given InstanceType.
Sourcepub fn get_instance_limits(&self) -> &Option<InstanceLimits>
pub fn get_instance_limits(&self) -> &Option<InstanceLimits>
InstanceLimits represents the list of instance related attributes that are available for given InstanceType.
Sourcepub fn additional_limits(self, input: AdditionalLimit) -> Self
pub fn additional_limits(self, input: AdditionalLimit) -> Self
Appends an item to additional_limits
.
To override the contents of this collection use set_additional_limits
.
List of additional limits that are specific to a given InstanceType and for each of it's
.InstanceRole
Sourcepub fn set_additional_limits(self, input: Option<Vec<AdditionalLimit>>) -> Self
pub fn set_additional_limits(self, input: Option<Vec<AdditionalLimit>>) -> Self
List of additional limits that are specific to a given InstanceType and for each of it's
.InstanceRole
Sourcepub fn get_additional_limits(&self) -> &Option<Vec<AdditionalLimit>>
pub fn get_additional_limits(&self) -> &Option<Vec<AdditionalLimit>>
List of additional limits that are specific to a given InstanceType and for each of it's
.InstanceRole
Trait Implementations§
Source§impl Clone for LimitsBuilder
impl Clone for LimitsBuilder
Source§fn clone(&self) -> LimitsBuilder
fn clone(&self) -> LimitsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for LimitsBuilder
impl Debug for LimitsBuilder
Source§impl Default for LimitsBuilder
impl Default for LimitsBuilder
Source§fn default() -> LimitsBuilder
fn default() -> LimitsBuilder
Source§impl PartialEq for LimitsBuilder
impl PartialEq for LimitsBuilder
impl StructuralPartialEq for LimitsBuilder
Auto Trait Implementations§
impl Freeze for LimitsBuilder
impl RefUnwindSafe for LimitsBuilder
impl Send for LimitsBuilder
impl Sync for LimitsBuilder
impl Unpin for LimitsBuilder
impl UnwindSafe for LimitsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);