Struct CreateEnvironmentFluentBuilder

Source
pub struct CreateEnvironmentFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to CreateEnvironment.

Launches an AWS Elastic Beanstalk environment for the specified application using the specified configuration.

Implementations§

Source§

impl CreateEnvironmentFluentBuilder

Source

pub fn as_input(&self) -> &CreateEnvironmentInputBuilder

Access the CreateEnvironment as a reference.

Source

pub async fn send( self, ) -> Result<CreateEnvironmentOutput, SdkError<CreateEnvironmentError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

Source

pub fn customize( self, ) -> CustomizableOperation<CreateEnvironmentOutput, CreateEnvironmentError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

Source

pub fn application_name(self, input: impl Into<String>) -> Self

The name of the application that is associated with this environment.

Source

pub fn set_application_name(self, input: Option<String>) -> Self

The name of the application that is associated with this environment.

Source

pub fn get_application_name(&self) -> &Option<String>

The name of the application that is associated with this environment.

Source

pub fn environment_name(self, input: impl Into<String>) -> Self

A unique name for the environment.

Constraint: Must be from 4 to 40 characters in length. The name can contain only letters, numbers, and hyphens. It can't start or end with a hyphen. This name must be unique within a region in your account. If the specified name already exists in the region, Elastic Beanstalk returns an InvalidParameterValue error.

If you don't specify the CNAMEPrefix parameter, the environment name becomes part of the CNAME, and therefore part of the visible URL for your application.

Source

pub fn set_environment_name(self, input: Option<String>) -> Self

A unique name for the environment.

Constraint: Must be from 4 to 40 characters in length. The name can contain only letters, numbers, and hyphens. It can't start or end with a hyphen. This name must be unique within a region in your account. If the specified name already exists in the region, Elastic Beanstalk returns an InvalidParameterValue error.

If you don't specify the CNAMEPrefix parameter, the environment name becomes part of the CNAME, and therefore part of the visible URL for your application.

Source

pub fn get_environment_name(&self) -> &Option<String>

A unique name for the environment.

Constraint: Must be from 4 to 40 characters in length. The name can contain only letters, numbers, and hyphens. It can't start or end with a hyphen. This name must be unique within a region in your account. If the specified name already exists in the region, Elastic Beanstalk returns an InvalidParameterValue error.

If you don't specify the CNAMEPrefix parameter, the environment name becomes part of the CNAME, and therefore part of the visible URL for your application.

Source

pub fn group_name(self, input: impl Into<String>) -> Self

The name of the group to which the target environment belongs. Specify a group name only if the environment's name is specified in an environment manifest and not with the environment name parameter. See Environment Manifest (env.yaml) for details.

Source

pub fn set_group_name(self, input: Option<String>) -> Self

The name of the group to which the target environment belongs. Specify a group name only if the environment's name is specified in an environment manifest and not with the environment name parameter. See Environment Manifest (env.yaml) for details.

Source

pub fn get_group_name(&self) -> &Option<String>

The name of the group to which the target environment belongs. Specify a group name only if the environment's name is specified in an environment manifest and not with the environment name parameter. See Environment Manifest (env.yaml) for details.

Source

pub fn description(self, input: impl Into<String>) -> Self

Your description for this environment.

Source

pub fn set_description(self, input: Option<String>) -> Self

Your description for this environment.

Source

pub fn get_description(&self) -> &Option<String>

Your description for this environment.

Source

pub fn cname_prefix(self, input: impl Into<String>) -> Self

If specified, the environment attempts to use this value as the prefix for the CNAME in your Elastic Beanstalk environment URL. If not specified, the CNAME is generated automatically by appending a random alphanumeric string to the environment name.

Source

pub fn set_cname_prefix(self, input: Option<String>) -> Self

If specified, the environment attempts to use this value as the prefix for the CNAME in your Elastic Beanstalk environment URL. If not specified, the CNAME is generated automatically by appending a random alphanumeric string to the environment name.

Source

pub fn get_cname_prefix(&self) -> &Option<String>

If specified, the environment attempts to use this value as the prefix for the CNAME in your Elastic Beanstalk environment URL. If not specified, the CNAME is generated automatically by appending a random alphanumeric string to the environment name.

Source

pub fn tier(self, input: EnvironmentTier) -> Self

Specifies the tier to use in creating this environment. The environment tier that you choose determines whether Elastic Beanstalk provisions resources to support a web application that handles HTTP(S) requests or a web application that handles background-processing tasks.

Source

pub fn set_tier(self, input: Option<EnvironmentTier>) -> Self

Specifies the tier to use in creating this environment. The environment tier that you choose determines whether Elastic Beanstalk provisions resources to support a web application that handles HTTP(S) requests or a web application that handles background-processing tasks.

Source

pub fn get_tier(&self) -> &Option<EnvironmentTier>

Specifies the tier to use in creating this environment. The environment tier that you choose determines whether Elastic Beanstalk provisions resources to support a web application that handles HTTP(S) requests or a web application that handles background-processing tasks.

Source

pub fn tags(self, input: Tag) -> Self

Appends an item to Tags.

To override the contents of this collection use set_tags.

Specifies the tags applied to resources in the environment.

Source

pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

Specifies the tags applied to resources in the environment.

Source

pub fn get_tags(&self) -> &Option<Vec<Tag>>

Specifies the tags applied to resources in the environment.

Source

pub fn version_label(self, input: impl Into<String>) -> Self

The name of the application version to deploy.

Default: If not specified, Elastic Beanstalk attempts to deploy the sample application.

Source

pub fn set_version_label(self, input: Option<String>) -> Self

The name of the application version to deploy.

Default: If not specified, Elastic Beanstalk attempts to deploy the sample application.

Source

pub fn get_version_label(&self) -> &Option<String>

The name of the application version to deploy.

Default: If not specified, Elastic Beanstalk attempts to deploy the sample application.

Source

pub fn template_name(self, input: impl Into<String>) -> Self

The name of the Elastic Beanstalk configuration template to use with the environment.

If you specify TemplateName, then don't specify SolutionStackName.

Source

pub fn set_template_name(self, input: Option<String>) -> Self

The name of the Elastic Beanstalk configuration template to use with the environment.

If you specify TemplateName, then don't specify SolutionStackName.

Source

pub fn get_template_name(&self) -> &Option<String>

The name of the Elastic Beanstalk configuration template to use with the environment.

If you specify TemplateName, then don't specify SolutionStackName.

Source

pub fn solution_stack_name(self, input: impl Into<String>) -> Self

The name of an Elastic Beanstalk solution stack (platform version) to use with the environment. If specified, Elastic Beanstalk sets the configuration values to the default values associated with the specified solution stack. For a list of current solution stacks, see Elastic Beanstalk Supported Platforms in the AWS Elastic Beanstalk Platforms guide.

If you specify SolutionStackName, don't specify PlatformArn or TemplateName.

Source

pub fn set_solution_stack_name(self, input: Option<String>) -> Self

The name of an Elastic Beanstalk solution stack (platform version) to use with the environment. If specified, Elastic Beanstalk sets the configuration values to the default values associated with the specified solution stack. For a list of current solution stacks, see Elastic Beanstalk Supported Platforms in the AWS Elastic Beanstalk Platforms guide.

If you specify SolutionStackName, don't specify PlatformArn or TemplateName.

Source

pub fn get_solution_stack_name(&self) -> &Option<String>

The name of an Elastic Beanstalk solution stack (platform version) to use with the environment. If specified, Elastic Beanstalk sets the configuration values to the default values associated with the specified solution stack. For a list of current solution stacks, see Elastic Beanstalk Supported Platforms in the AWS Elastic Beanstalk Platforms guide.

If you specify SolutionStackName, don't specify PlatformArn or TemplateName.

Source

pub fn platform_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the custom platform to use with the environment. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, don't specify SolutionStackName.

Source

pub fn set_platform_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the custom platform to use with the environment. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, don't specify SolutionStackName.

Source

pub fn get_platform_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the custom platform to use with the environment. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, don't specify SolutionStackName.

Source

pub fn option_settings(self, input: ConfigurationOptionSetting) -> Self

Appends an item to OptionSettings.

To override the contents of this collection use set_option_settings.

If specified, AWS Elastic Beanstalk sets the specified configuration options to the requested value in the configuration set for the new environment. These override the values obtained from the solution stack or the configuration template.

Source

pub fn set_option_settings( self, input: Option<Vec<ConfigurationOptionSetting>>, ) -> Self

If specified, AWS Elastic Beanstalk sets the specified configuration options to the requested value in the configuration set for the new environment. These override the values obtained from the solution stack or the configuration template.

Source

pub fn get_option_settings(&self) -> &Option<Vec<ConfigurationOptionSetting>>

If specified, AWS Elastic Beanstalk sets the specified configuration options to the requested value in the configuration set for the new environment. These override the values obtained from the solution stack or the configuration template.

Source

pub fn options_to_remove(self, input: OptionSpecification) -> Self

Appends an item to OptionsToRemove.

To override the contents of this collection use set_options_to_remove.

A list of custom user-defined configuration options to remove from the configuration set for this new environment.

Source

pub fn set_options_to_remove( self, input: Option<Vec<OptionSpecification>>, ) -> Self

A list of custom user-defined configuration options to remove from the configuration set for this new environment.

Source

pub fn get_options_to_remove(&self) -> &Option<Vec<OptionSpecification>>

A list of custom user-defined configuration options to remove from the configuration set for this new environment.

Source

pub fn operations_role(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of an existing IAM role to be used as the environment's operations role. If specified, Elastic Beanstalk uses the operations role for permissions to downstream services during this call and during subsequent calls acting on this environment. To specify an operations role, you must have the iam:PassRole permission for the role. For more information, see Operations roles in the AWS Elastic Beanstalk Developer Guide.

Source

pub fn set_operations_role(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of an existing IAM role to be used as the environment's operations role. If specified, Elastic Beanstalk uses the operations role for permissions to downstream services during this call and during subsequent calls acting on this environment. To specify an operations role, you must have the iam:PassRole permission for the role. For more information, see Operations roles in the AWS Elastic Beanstalk Developer Guide.

Source

pub fn get_operations_role(&self) -> &Option<String>

The Amazon Resource Name (ARN) of an existing IAM role to be used as the environment's operations role. If specified, Elastic Beanstalk uses the operations role for permissions to downstream services during this call and during subsequent calls acting on this environment. To specify an operations role, you must have the iam:PassRole permission for the role. For more information, see Operations roles in the AWS Elastic Beanstalk Developer Guide.

Trait Implementations§

Source§

impl Clone for CreateEnvironmentFluentBuilder

Source§

fn clone(&self) -> CreateEnvironmentFluentBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateEnvironmentFluentBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,