Struct CreateConfigurationTemplateInputBuilder

Source
#[non_exhaustive]
pub struct CreateConfigurationTemplateInputBuilder { /* private fields */ }
Expand description

Implementations§

Source§

impl CreateConfigurationTemplateInputBuilder

Source

pub fn application_name(self, input: impl Into<String>) -> Self

The name of the Elastic Beanstalk application to associate with this configuration template.

This field is required.
Source

pub fn set_application_name(self, input: Option<String>) -> Self

The name of the Elastic Beanstalk application to associate with this configuration template.

Source

pub fn get_application_name(&self) -> &Option<String>

The name of the Elastic Beanstalk application to associate with this configuration template.

Source

pub fn template_name(self, input: impl Into<String>) -> Self

The name of the configuration template.

Constraint: This name must be unique per application.

This field is required.
Source

pub fn set_template_name(self, input: Option<String>) -> Self

The name of the configuration template.

Constraint: This name must be unique per application.

Source

pub fn get_template_name(&self) -> &Option<String>

The name of the configuration template.

Constraint: This name must be unique per application.

Source

pub fn solution_stack_name(self, input: impl Into<String>) -> Self

The name of an Elastic Beanstalk solution stack (platform version) that this configuration uses. For example, 64bit Amazon Linux 2013.09 running Tomcat 7 Java 7. A solution stack specifies the operating system, runtime, and application server for a configuration template. It also determines the set of configuration options as well as the possible and default values. For more information, see Supported Platforms in the AWS Elastic Beanstalk Developer Guide.

You must specify SolutionStackName if you don't specify PlatformArn, EnvironmentId, or SourceConfiguration.

Use the ListAvailableSolutionStacks API to obtain a list of available solution stacks.

Source

pub fn set_solution_stack_name(self, input: Option<String>) -> Self

The name of an Elastic Beanstalk solution stack (platform version) that this configuration uses. For example, 64bit Amazon Linux 2013.09 running Tomcat 7 Java 7. A solution stack specifies the operating system, runtime, and application server for a configuration template. It also determines the set of configuration options as well as the possible and default values. For more information, see Supported Platforms in the AWS Elastic Beanstalk Developer Guide.

You must specify SolutionStackName if you don't specify PlatformArn, EnvironmentId, or SourceConfiguration.

Use the ListAvailableSolutionStacks API to obtain a list of available solution stacks.

Source

pub fn get_solution_stack_name(&self) -> &Option<String>

The name of an Elastic Beanstalk solution stack (platform version) that this configuration uses. For example, 64bit Amazon Linux 2013.09 running Tomcat 7 Java 7. A solution stack specifies the operating system, runtime, and application server for a configuration template. It also determines the set of configuration options as well as the possible and default values. For more information, see Supported Platforms in the AWS Elastic Beanstalk Developer Guide.

You must specify SolutionStackName if you don't specify PlatformArn, EnvironmentId, or SourceConfiguration.

Use the ListAvailableSolutionStacks API to obtain a list of available solution stacks.

Source

pub fn platform_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the custom platform. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, then don't specify SolutionStackName.

Source

pub fn set_platform_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the custom platform. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, then don't specify SolutionStackName.

Source

pub fn get_platform_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the custom platform. For more information, see Custom Platforms in the AWS Elastic Beanstalk Developer Guide.

If you specify PlatformArn, then don't specify SolutionStackName.

Source

pub fn source_configuration(self, input: SourceConfiguration) -> Self

An Elastic Beanstalk configuration template to base this one on. If specified, Elastic Beanstalk uses the configuration values from the specified configuration template to create a new configuration.

Values specified in OptionSettings override any values obtained from the SourceConfiguration.

You must specify SourceConfiguration if you don't specify PlatformArn, EnvironmentId, or SolutionStackName.

Constraint: If both solution stack name and source configuration are specified, the solution stack of the source configuration template must match the specified solution stack name.

Source

pub fn set_source_configuration( self, input: Option<SourceConfiguration>, ) -> Self

An Elastic Beanstalk configuration template to base this one on. If specified, Elastic Beanstalk uses the configuration values from the specified configuration template to create a new configuration.

Values specified in OptionSettings override any values obtained from the SourceConfiguration.

You must specify SourceConfiguration if you don't specify PlatformArn, EnvironmentId, or SolutionStackName.

Constraint: If both solution stack name and source configuration are specified, the solution stack of the source configuration template must match the specified solution stack name.

Source

pub fn get_source_configuration(&self) -> &Option<SourceConfiguration>

An Elastic Beanstalk configuration template to base this one on. If specified, Elastic Beanstalk uses the configuration values from the specified configuration template to create a new configuration.

Values specified in OptionSettings override any values obtained from the SourceConfiguration.

You must specify SourceConfiguration if you don't specify PlatformArn, EnvironmentId, or SolutionStackName.

Constraint: If both solution stack name and source configuration are specified, the solution stack of the source configuration template must match the specified solution stack name.

Source

pub fn environment_id(self, input: impl Into<String>) -> Self

The ID of an environment whose settings you want to use to create the configuration template. You must specify EnvironmentId if you don't specify PlatformArn, SolutionStackName, or SourceConfiguration.

Source

pub fn set_environment_id(self, input: Option<String>) -> Self

The ID of an environment whose settings you want to use to create the configuration template. You must specify EnvironmentId if you don't specify PlatformArn, SolutionStackName, or SourceConfiguration.

Source

pub fn get_environment_id(&self) -> &Option<String>

The ID of an environment whose settings you want to use to create the configuration template. You must specify EnvironmentId if you don't specify PlatformArn, SolutionStackName, or SourceConfiguration.

Source

pub fn description(self, input: impl Into<String>) -> Self

An optional description for this configuration.

Source

pub fn set_description(self, input: Option<String>) -> Self

An optional description for this configuration.

Source

pub fn get_description(&self) -> &Option<String>

An optional description for this configuration.

Source

pub fn option_settings(self, input: ConfigurationOptionSetting) -> Self

Appends an item to option_settings.

To override the contents of this collection use set_option_settings.

Option values for the Elastic Beanstalk configuration, such as the instance type. If specified, these values override the values obtained from the solution stack or the source configuration template. For a complete list of Elastic Beanstalk configuration options, see Option Values in the AWS Elastic Beanstalk Developer Guide.

Source

pub fn set_option_settings( self, input: Option<Vec<ConfigurationOptionSetting>>, ) -> Self

Option values for the Elastic Beanstalk configuration, such as the instance type. If specified, these values override the values obtained from the solution stack or the source configuration template. For a complete list of Elastic Beanstalk configuration options, see Option Values in the AWS Elastic Beanstalk Developer Guide.

Source

pub fn get_option_settings(&self) -> &Option<Vec<ConfigurationOptionSetting>>

Option values for the Elastic Beanstalk configuration, such as the instance type. If specified, these values override the values obtained from the solution stack or the source configuration template. For a complete list of Elastic Beanstalk configuration options, see Option Values in the AWS Elastic Beanstalk Developer Guide.

Source

pub fn tags(self, input: Tag) -> Self

Appends an item to tags.

To override the contents of this collection use set_tags.

Specifies the tags applied to the configuration template.

Source

pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

Specifies the tags applied to the configuration template.

Source

pub fn get_tags(&self) -> &Option<Vec<Tag>>

Specifies the tags applied to the configuration template.

Source

pub fn build(self) -> Result<CreateConfigurationTemplateInput, BuildError>

Consumes the builder and constructs a CreateConfigurationTemplateInput.

Source§

impl CreateConfigurationTemplateInputBuilder

Source

pub async fn send_with( self, client: &Client, ) -> Result<CreateConfigurationTemplateOutput, SdkError<CreateConfigurationTemplateError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

Source§

impl Clone for CreateConfigurationTemplateInputBuilder

Source§

fn clone(&self) -> CreateConfigurationTemplateInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateConfigurationTemplateInputBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for CreateConfigurationTemplateInputBuilder

Source§

fn default() -> CreateConfigurationTemplateInputBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for CreateConfigurationTemplateInputBuilder

Source§

fn eq(&self, other: &CreateConfigurationTemplateInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CreateConfigurationTemplateInputBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,