#[non_exhaustive]pub struct RetrieveEnvironmentInfoInput {
pub environment_id: Option<String>,
pub environment_name: Option<String>,
pub info_type: Option<EnvironmentInfoType>,
}
Expand description
Request to download logs retrieved with RequestEnvironmentInfo
.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.environment_id: Option<String>
The ID of the data's environment.
If no such environment is found, returns an InvalidParameterValue
error.
Condition: You must specify either this or an EnvironmentName, or both. If you do not specify either, AWS Elastic Beanstalk returns MissingRequiredParameter
error.
environment_name: Option<String>
The name of the data's environment.
If no such environment is found, returns an InvalidParameterValue
error.
Condition: You must specify either this or an EnvironmentId, or both. If you do not specify either, AWS Elastic Beanstalk returns MissingRequiredParameter
error.
info_type: Option<EnvironmentInfoType>
The type of information to retrieve.
Implementations§
Source§impl RetrieveEnvironmentInfoInput
impl RetrieveEnvironmentInfoInput
Sourcepub fn environment_id(&self) -> Option<&str>
pub fn environment_id(&self) -> Option<&str>
The ID of the data's environment.
If no such environment is found, returns an InvalidParameterValue
error.
Condition: You must specify either this or an EnvironmentName, or both. If you do not specify either, AWS Elastic Beanstalk returns MissingRequiredParameter
error.
Sourcepub fn environment_name(&self) -> Option<&str>
pub fn environment_name(&self) -> Option<&str>
The name of the data's environment.
If no such environment is found, returns an InvalidParameterValue
error.
Condition: You must specify either this or an EnvironmentId, or both. If you do not specify either, AWS Elastic Beanstalk returns MissingRequiredParameter
error.
Sourcepub fn info_type(&self) -> Option<&EnvironmentInfoType>
pub fn info_type(&self) -> Option<&EnvironmentInfoType>
The type of information to retrieve.
Source§impl RetrieveEnvironmentInfoInput
impl RetrieveEnvironmentInfoInput
Sourcepub fn builder() -> RetrieveEnvironmentInfoInputBuilder
pub fn builder() -> RetrieveEnvironmentInfoInputBuilder
Creates a new builder-style object to manufacture RetrieveEnvironmentInfoInput
.
Trait Implementations§
Source§impl Clone for RetrieveEnvironmentInfoInput
impl Clone for RetrieveEnvironmentInfoInput
Source§fn clone(&self) -> RetrieveEnvironmentInfoInput
fn clone(&self) -> RetrieveEnvironmentInfoInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for RetrieveEnvironmentInfoInput
impl Debug for RetrieveEnvironmentInfoInput
Source§impl PartialEq for RetrieveEnvironmentInfoInput
impl PartialEq for RetrieveEnvironmentInfoInput
Source§fn eq(&self, other: &RetrieveEnvironmentInfoInput) -> bool
fn eq(&self, other: &RetrieveEnvironmentInfoInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for RetrieveEnvironmentInfoInput
Auto Trait Implementations§
impl Freeze for RetrieveEnvironmentInfoInput
impl RefUnwindSafe for RetrieveEnvironmentInfoInput
impl Send for RetrieveEnvironmentInfoInput
impl Sync for RetrieveEnvironmentInfoInput
impl Unpin for RetrieveEnvironmentInfoInput
impl UnwindSafe for RetrieveEnvironmentInfoInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);