#[non_exhaustive]pub struct CreateApplicationVersionInput { /* private fields */ }
Expand description
Implementations§
source§impl CreateApplicationVersionInput
impl CreateApplicationVersionInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateApplicationVersion, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateApplicationVersion, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<CreateApplicationVersion
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture CreateApplicationVersionInput
.
source§impl CreateApplicationVersionInput
impl CreateApplicationVersionInput
sourcepub fn application_name(&self) -> Option<&str>
pub fn application_name(&self) -> Option<&str>
The name of the application. If no application is found with this name, and AutoCreateApplication
is false
, returns an InvalidParameterValue
error.
sourcepub fn version_label(&self) -> Option<&str>
pub fn version_label(&self) -> Option<&str>
A label identifying this version.
Constraint: Must be unique per application. If an application version already exists with this label for the specified application, AWS Elastic Beanstalk returns an InvalidParameterValue
error.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description of this application version.
sourcepub fn source_build_information(&self) -> Option<&SourceBuildInformation>
pub fn source_build_information(&self) -> Option<&SourceBuildInformation>
Specify a commit in an AWS CodeCommit Git repository to use as the source code for the application version.
sourcepub fn source_bundle(&self) -> Option<&S3Location>
pub fn source_bundle(&self) -> Option<&S3Location>
The Amazon S3 bucket and key that identify the location of the source bundle for this version.
The Amazon S3 bucket must be in the same region as the environment.
Specify a source bundle in S3 or a commit in an AWS CodeCommit repository (with SourceBuildInformation
), but not both. If neither SourceBundle
nor SourceBuildInformation
are provided, Elastic Beanstalk uses a sample application.
sourcepub fn build_configuration(&self) -> Option<&BuildConfiguration>
pub fn build_configuration(&self) -> Option<&BuildConfiguration>
Settings for an AWS CodeBuild build.
sourcepub fn auto_create_application(&self) -> Option<bool>
pub fn auto_create_application(&self) -> Option<bool>
Set to true
to create an application with the specified name if it doesn't already exist.
sourcepub fn process(&self) -> Option<bool>
pub fn process(&self) -> Option<bool>
Pre-processes and validates the environment manifest (env.yaml
) and configuration files (*.config
files in the .ebextensions
folder) in the source bundle. Validating configuration files can identify issues prior to deploying the application version to an environment.
You must turn processing on for application versions that you create using AWS CodeBuild or AWS CodeCommit. For application versions built from a source bundle in Amazon S3, processing is optional.
The Process
option validates Elastic Beanstalk configuration files. It doesn't validate your application's configuration files, like proxy server or Docker configuration.
Specifies the tags applied to the application version.
Elastic Beanstalk applies these tags only to the application version. Environments that use the application version don't inherit the tags.
Trait Implementations§
source§impl Clone for CreateApplicationVersionInput
impl Clone for CreateApplicationVersionInput
source§fn clone(&self) -> CreateApplicationVersionInput
fn clone(&self) -> CreateApplicationVersionInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl PartialEq<CreateApplicationVersionInput> for CreateApplicationVersionInput
impl PartialEq<CreateApplicationVersionInput> for CreateApplicationVersionInput
source§fn eq(&self, other: &CreateApplicationVersionInput) -> bool
fn eq(&self, other: &CreateApplicationVersionInput) -> bool
self
and other
values to be equal, and is used
by ==
.