Struct aws_sdk_elasticache::operation::modify_user::ModifyUserInput
source · #[non_exhaustive]pub struct ModifyUserInput {
pub user_id: Option<String>,
pub access_string: Option<String>,
pub append_access_string: Option<String>,
pub passwords: Option<Vec<String>>,
pub no_password_required: Option<bool>,
pub authentication_mode: Option<AuthenticationMode>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.user_id: Option<String>
The ID of the user.
access_string: Option<String>
Access permissions string used for this user.
append_access_string: Option<String>
Adds additional user permissions to the access string.
passwords: Option<Vec<String>>
The passwords belonging to the user. You are allowed up to two.
no_password_required: Option<bool>
Indicates no password is required for the user.
authentication_mode: Option<AuthenticationMode>
Specifies how to authenticate the user.
Implementations§
source§impl ModifyUserInput
impl ModifyUserInput
sourcepub fn access_string(&self) -> Option<&str>
pub fn access_string(&self) -> Option<&str>
Access permissions string used for this user.
sourcepub fn append_access_string(&self) -> Option<&str>
pub fn append_access_string(&self) -> Option<&str>
Adds additional user permissions to the access string.
sourcepub fn passwords(&self) -> &[String]
pub fn passwords(&self) -> &[String]
The passwords belonging to the user. You are allowed up to two.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .passwords.is_none()
.
sourcepub fn no_password_required(&self) -> Option<bool>
pub fn no_password_required(&self) -> Option<bool>
Indicates no password is required for the user.
sourcepub fn authentication_mode(&self) -> Option<&AuthenticationMode>
pub fn authentication_mode(&self) -> Option<&AuthenticationMode>
Specifies how to authenticate the user.
source§impl ModifyUserInput
impl ModifyUserInput
sourcepub fn builder() -> ModifyUserInputBuilder
pub fn builder() -> ModifyUserInputBuilder
Creates a new builder-style object to manufacture ModifyUserInput
.
Trait Implementations§
source§impl Clone for ModifyUserInput
impl Clone for ModifyUserInput
source§fn clone(&self) -> ModifyUserInput
fn clone(&self) -> ModifyUserInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ModifyUserInput
impl Debug for ModifyUserInput
source§impl PartialEq for ModifyUserInput
impl PartialEq for ModifyUserInput
source§fn eq(&self, other: &ModifyUserInput) -> bool
fn eq(&self, other: &ModifyUserInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for ModifyUserInput
Auto Trait Implementations§
impl RefUnwindSafe for ModifyUserInput
impl Send for ModifyUserInput
impl Sync for ModifyUserInput
impl Unpin for ModifyUserInput
impl UnwindSafe for ModifyUserInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.