#[non_exhaustive]pub struct NodeGroupMemberUpdateStatusBuilder { /* private fields */ }
Expand description
A builder for NodeGroupMemberUpdateStatus
.
Implementations§
Source§impl NodeGroupMemberUpdateStatusBuilder
impl NodeGroupMemberUpdateStatusBuilder
Sourcepub fn cache_cluster_id(self, input: impl Into<String>) -> Self
pub fn cache_cluster_id(self, input: impl Into<String>) -> Self
The cache cluster ID
Sourcepub fn set_cache_cluster_id(self, input: Option<String>) -> Self
pub fn set_cache_cluster_id(self, input: Option<String>) -> Self
The cache cluster ID
Sourcepub fn get_cache_cluster_id(&self) -> &Option<String>
pub fn get_cache_cluster_id(&self) -> &Option<String>
The cache cluster ID
Sourcepub fn cache_node_id(self, input: impl Into<String>) -> Self
pub fn cache_node_id(self, input: impl Into<String>) -> Self
The node ID of the cache cluster
Sourcepub fn set_cache_node_id(self, input: Option<String>) -> Self
pub fn set_cache_node_id(self, input: Option<String>) -> Self
The node ID of the cache cluster
Sourcepub fn get_cache_node_id(&self) -> &Option<String>
pub fn get_cache_node_id(&self) -> &Option<String>
The node ID of the cache cluster
Sourcepub fn node_update_status(self, input: NodeUpdateStatus) -> Self
pub fn node_update_status(self, input: NodeUpdateStatus) -> Self
The update status of the node
Sourcepub fn set_node_update_status(self, input: Option<NodeUpdateStatus>) -> Self
pub fn set_node_update_status(self, input: Option<NodeUpdateStatus>) -> Self
The update status of the node
Sourcepub fn get_node_update_status(&self) -> &Option<NodeUpdateStatus>
pub fn get_node_update_status(&self) -> &Option<NodeUpdateStatus>
The update status of the node
Sourcepub fn node_deletion_date(self, input: DateTime) -> Self
pub fn node_deletion_date(self, input: DateTime) -> Self
The deletion date of the node
Sourcepub fn set_node_deletion_date(self, input: Option<DateTime>) -> Self
pub fn set_node_deletion_date(self, input: Option<DateTime>) -> Self
The deletion date of the node
Sourcepub fn get_node_deletion_date(&self) -> &Option<DateTime>
pub fn get_node_deletion_date(&self) -> &Option<DateTime>
The deletion date of the node
Sourcepub fn node_update_start_date(self, input: DateTime) -> Self
pub fn node_update_start_date(self, input: DateTime) -> Self
The start date of the update for a node
Sourcepub fn set_node_update_start_date(self, input: Option<DateTime>) -> Self
pub fn set_node_update_start_date(self, input: Option<DateTime>) -> Self
The start date of the update for a node
Sourcepub fn get_node_update_start_date(&self) -> &Option<DateTime>
pub fn get_node_update_start_date(&self) -> &Option<DateTime>
The start date of the update for a node
Sourcepub fn node_update_end_date(self, input: DateTime) -> Self
pub fn node_update_end_date(self, input: DateTime) -> Self
The end date of the update for a node
Sourcepub fn set_node_update_end_date(self, input: Option<DateTime>) -> Self
pub fn set_node_update_end_date(self, input: Option<DateTime>) -> Self
The end date of the update for a node
Sourcepub fn get_node_update_end_date(&self) -> &Option<DateTime>
pub fn get_node_update_end_date(&self) -> &Option<DateTime>
The end date of the update for a node
Sourcepub fn node_update_initiated_by(self, input: NodeUpdateInitiatedBy) -> Self
pub fn node_update_initiated_by(self, input: NodeUpdateInitiatedBy) -> Self
Reflects whether the update was initiated by the customer or automatically applied
Sourcepub fn set_node_update_initiated_by(
self,
input: Option<NodeUpdateInitiatedBy>,
) -> Self
pub fn set_node_update_initiated_by( self, input: Option<NodeUpdateInitiatedBy>, ) -> Self
Reflects whether the update was initiated by the customer or automatically applied
Sourcepub fn get_node_update_initiated_by(&self) -> &Option<NodeUpdateInitiatedBy>
pub fn get_node_update_initiated_by(&self) -> &Option<NodeUpdateInitiatedBy>
Reflects whether the update was initiated by the customer or automatically applied
Sourcepub fn node_update_initiated_date(self, input: DateTime) -> Self
pub fn node_update_initiated_date(self, input: DateTime) -> Self
The date when the update is triggered
Sourcepub fn set_node_update_initiated_date(self, input: Option<DateTime>) -> Self
pub fn set_node_update_initiated_date(self, input: Option<DateTime>) -> Self
The date when the update is triggered
Sourcepub fn get_node_update_initiated_date(&self) -> &Option<DateTime>
pub fn get_node_update_initiated_date(&self) -> &Option<DateTime>
The date when the update is triggered
Sourcepub fn node_update_status_modified_date(self, input: DateTime) -> Self
pub fn node_update_status_modified_date(self, input: DateTime) -> Self
The date when the NodeUpdateStatus was last modified
Sourcepub fn set_node_update_status_modified_date(
self,
input: Option<DateTime>,
) -> Self
pub fn set_node_update_status_modified_date( self, input: Option<DateTime>, ) -> Self
The date when the NodeUpdateStatus was last modified
Sourcepub fn get_node_update_status_modified_date(&self) -> &Option<DateTime>
pub fn get_node_update_status_modified_date(&self) -> &Option<DateTime>
The date when the NodeUpdateStatus was last modified
Sourcepub fn build(self) -> NodeGroupMemberUpdateStatus
pub fn build(self) -> NodeGroupMemberUpdateStatus
Consumes the builder and constructs a NodeGroupMemberUpdateStatus
.
Trait Implementations§
Source§impl Clone for NodeGroupMemberUpdateStatusBuilder
impl Clone for NodeGroupMemberUpdateStatusBuilder
Source§fn clone(&self) -> NodeGroupMemberUpdateStatusBuilder
fn clone(&self) -> NodeGroupMemberUpdateStatusBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for NodeGroupMemberUpdateStatusBuilder
impl Default for NodeGroupMemberUpdateStatusBuilder
Source§fn default() -> NodeGroupMemberUpdateStatusBuilder
fn default() -> NodeGroupMemberUpdateStatusBuilder
Source§impl PartialEq for NodeGroupMemberUpdateStatusBuilder
impl PartialEq for NodeGroupMemberUpdateStatusBuilder
Source§fn eq(&self, other: &NodeGroupMemberUpdateStatusBuilder) -> bool
fn eq(&self, other: &NodeGroupMemberUpdateStatusBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for NodeGroupMemberUpdateStatusBuilder
Auto Trait Implementations§
impl Freeze for NodeGroupMemberUpdateStatusBuilder
impl RefUnwindSafe for NodeGroupMemberUpdateStatusBuilder
impl Send for NodeGroupMemberUpdateStatusBuilder
impl Sync for NodeGroupMemberUpdateStatusBuilder
impl Unpin for NodeGroupMemberUpdateStatusBuilder
impl UnwindSafe for NodeGroupMemberUpdateStatusBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);