#[non_exhaustive]pub struct EngineDefaultsBuilder { /* private fields */ }
Expand description
A builder for EngineDefaults
.
Implementations§
Source§impl EngineDefaultsBuilder
impl EngineDefaultsBuilder
Sourcepub fn cache_parameter_group_family(self, input: impl Into<String>) -> Self
pub fn cache_parameter_group_family(self, input: impl Into<String>) -> Self
Specifies the name of the cache parameter group family to which the engine default parameters apply.
Valid values are: memcached1.4
| memcached1.5
| memcached1.6
| redis2.6
| redis2.8
| redis3.2
| redis4.0
| redis5.0
| redis6.0
| redis6.x
| redis7
Sourcepub fn set_cache_parameter_group_family(self, input: Option<String>) -> Self
pub fn set_cache_parameter_group_family(self, input: Option<String>) -> Self
Specifies the name of the cache parameter group family to which the engine default parameters apply.
Valid values are: memcached1.4
| memcached1.5
| memcached1.6
| redis2.6
| redis2.8
| redis3.2
| redis4.0
| redis5.0
| redis6.0
| redis6.x
| redis7
Sourcepub fn get_cache_parameter_group_family(&self) -> &Option<String>
pub fn get_cache_parameter_group_family(&self) -> &Option<String>
Specifies the name of the cache parameter group family to which the engine default parameters apply.
Valid values are: memcached1.4
| memcached1.5
| memcached1.6
| redis2.6
| redis2.8
| redis3.2
| redis4.0
| redis5.0
| redis6.0
| redis6.x
| redis7
Sourcepub fn marker(self, input: impl Into<String>) -> Self
pub fn marker(self, input: impl Into<String>) -> Self
Provides an identifier to allow retrieval of paginated results.
Sourcepub fn set_marker(self, input: Option<String>) -> Self
pub fn set_marker(self, input: Option<String>) -> Self
Provides an identifier to allow retrieval of paginated results.
Sourcepub fn get_marker(&self) -> &Option<String>
pub fn get_marker(&self) -> &Option<String>
Provides an identifier to allow retrieval of paginated results.
Sourcepub fn parameters(self, input: Parameter) -> Self
pub fn parameters(self, input: Parameter) -> Self
Appends an item to parameters
.
To override the contents of this collection use set_parameters
.
Contains a list of engine default parameters.
Sourcepub fn set_parameters(self, input: Option<Vec<Parameter>>) -> Self
pub fn set_parameters(self, input: Option<Vec<Parameter>>) -> Self
Contains a list of engine default parameters.
Sourcepub fn get_parameters(&self) -> &Option<Vec<Parameter>>
pub fn get_parameters(&self) -> &Option<Vec<Parameter>>
Contains a list of engine default parameters.
Sourcepub fn cache_node_type_specific_parameters(
self,
input: CacheNodeTypeSpecificParameter,
) -> Self
pub fn cache_node_type_specific_parameters( self, input: CacheNodeTypeSpecificParameter, ) -> Self
Appends an item to cache_node_type_specific_parameters
.
To override the contents of this collection use set_cache_node_type_specific_parameters
.
A list of parameters specific to a particular cache node type. Each element in the list contains detailed information about one parameter.
Sourcepub fn set_cache_node_type_specific_parameters(
self,
input: Option<Vec<CacheNodeTypeSpecificParameter>>,
) -> Self
pub fn set_cache_node_type_specific_parameters( self, input: Option<Vec<CacheNodeTypeSpecificParameter>>, ) -> Self
A list of parameters specific to a particular cache node type. Each element in the list contains detailed information about one parameter.
Sourcepub fn get_cache_node_type_specific_parameters(
&self,
) -> &Option<Vec<CacheNodeTypeSpecificParameter>>
pub fn get_cache_node_type_specific_parameters( &self, ) -> &Option<Vec<CacheNodeTypeSpecificParameter>>
A list of parameters specific to a particular cache node type. Each element in the list contains detailed information about one parameter.
Sourcepub fn build(self) -> EngineDefaults
pub fn build(self) -> EngineDefaults
Consumes the builder and constructs a EngineDefaults
.
Trait Implementations§
Source§impl Clone for EngineDefaultsBuilder
impl Clone for EngineDefaultsBuilder
Source§fn clone(&self) -> EngineDefaultsBuilder
fn clone(&self) -> EngineDefaultsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for EngineDefaultsBuilder
impl Debug for EngineDefaultsBuilder
Source§impl Default for EngineDefaultsBuilder
impl Default for EngineDefaultsBuilder
Source§fn default() -> EngineDefaultsBuilder
fn default() -> EngineDefaultsBuilder
Source§impl PartialEq for EngineDefaultsBuilder
impl PartialEq for EngineDefaultsBuilder
impl StructuralPartialEq for EngineDefaultsBuilder
Auto Trait Implementations§
impl Freeze for EngineDefaultsBuilder
impl RefUnwindSafe for EngineDefaultsBuilder
impl Send for EngineDefaultsBuilder
impl Sync for EngineDefaultsBuilder
impl Unpin for EngineDefaultsBuilder
impl UnwindSafe for EngineDefaultsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);