Struct aws_sdk_elasticache::input::ModifyUserInput
source · #[non_exhaustive]pub struct ModifyUserInput { /* private fields */ }
Implementations§
source§impl ModifyUserInput
impl ModifyUserInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ModifyUser, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ModifyUser, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<ModifyUser
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ModifyUserInput
.
source§impl ModifyUserInput
impl ModifyUserInput
sourcepub fn access_string(&self) -> Option<&str>
pub fn access_string(&self) -> Option<&str>
Access permissions string used for this user.
sourcepub fn append_access_string(&self) -> Option<&str>
pub fn append_access_string(&self) -> Option<&str>
Adds additional user permissions to the access string.
sourcepub fn passwords(&self) -> Option<&[String]>
pub fn passwords(&self) -> Option<&[String]>
The passwords belonging to the user. You are allowed up to two.
sourcepub fn no_password_required(&self) -> Option<bool>
pub fn no_password_required(&self) -> Option<bool>
Indicates no password is required for the user.
sourcepub fn authentication_mode(&self) -> Option<&AuthenticationMode>
pub fn authentication_mode(&self) -> Option<&AuthenticationMode>
Specifies how to authenticate the user.
Trait Implementations§
source§impl Clone for ModifyUserInput
impl Clone for ModifyUserInput
source§fn clone(&self) -> ModifyUserInput
fn clone(&self) -> ModifyUserInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ModifyUserInput
impl Debug for ModifyUserInput
source§impl PartialEq<ModifyUserInput> for ModifyUserInput
impl PartialEq<ModifyUserInput> for ModifyUserInput
source§fn eq(&self, other: &ModifyUserInput) -> bool
fn eq(&self, other: &ModifyUserInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.