Struct ResourceRequirement

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#[non_exhaustive]
pub struct ResourceRequirement { pub value: String, pub type: ResourceType, }
Expand description

The type and amount of a resource to assign to a container. The supported resource types are GPUs and Elastic Inference accelerators. For more information, see Working with GPUs on Amazon ECS or Working with Amazon Elastic Inference on Amazon ECS in the Amazon Elastic Container Service Developer Guide

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§value: String

The value for the specified resource type.

When the type is GPU, the value is the number of physical GPUs the Amazon ECS container agent reserves for the container. The number of GPUs that's reserved for all containers in a task can't exceed the number of available GPUs on the container instance that the task is launched on.

When the type is InferenceAccelerator, the value matches the deviceName for an InferenceAccelerator specified in a task definition.

§type: ResourceType

The type of resource to assign to a container.

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impl ResourceRequirement

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pub fn value(&self) -> &str

The value for the specified resource type.

When the type is GPU, the value is the number of physical GPUs the Amazon ECS container agent reserves for the container. The number of GPUs that's reserved for all containers in a task can't exceed the number of available GPUs on the container instance that the task is launched on.

When the type is InferenceAccelerator, the value matches the deviceName for an InferenceAccelerator specified in a task definition.

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pub fn type(&self) -> &ResourceType

The type of resource to assign to a container.

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impl ResourceRequirement

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pub fn builder() -> ResourceRequirementBuilder

Creates a new builder-style object to manufacture ResourceRequirement.

Trait Implementations§

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impl Clone for ResourceRequirement

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fn clone(&self) -> ResourceRequirement

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceRequirement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ResourceRequirement

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fn eq(&self, other: &ResourceRequirement) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ResourceRequirement

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