Struct aws_sdk_ecs::operation::execute_command::ExecuteCommandInput
source · #[non_exhaustive]pub struct ExecuteCommandInput { /* private fields */ }Implementations§
source§impl ExecuteCommandInput
impl ExecuteCommandInput
sourcepub fn cluster(&self) -> Option<&str>
pub fn cluster(&self) -> Option<&str>
The Amazon Resource Name (ARN) or short name of the cluster the task is running in. If you do not specify a cluster, the default cluster is assumed.
sourcepub fn container(&self) -> Option<&str>
pub fn container(&self) -> Option<&str>
The name of the container to execute the command on. A container name only needs to be specified for tasks containing multiple containers.
sourcepub fn interactive(&self) -> Option<bool>
pub fn interactive(&self) -> Option<bool>
Use this flag to run your command in interactive mode.
source§impl ExecuteCommandInput
impl ExecuteCommandInput
sourcepub fn builder() -> ExecuteCommandInputBuilder
pub fn builder() -> ExecuteCommandInputBuilder
Creates a new builder-style object to manufacture ExecuteCommandInput.
source§impl ExecuteCommandInput
impl ExecuteCommandInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ExecuteCommand, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation( &self, _config: &Config ) -> Result<Operation<ExecuteCommand, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<ExecuteCommand>
Trait Implementations§
source§impl Clone for ExecuteCommandInput
impl Clone for ExecuteCommandInput
source§fn clone(&self) -> ExecuteCommandInput
fn clone(&self) -> ExecuteCommandInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ExecuteCommandInput
impl Debug for ExecuteCommandInput
source§impl PartialEq<ExecuteCommandInput> for ExecuteCommandInput
impl PartialEq<ExecuteCommandInput> for ExecuteCommandInput
source§fn eq(&self, other: &ExecuteCommandInput) -> bool
fn eq(&self, other: &ExecuteCommandInput) -> bool
This method tests for
self and other values to be equal, and is used
by ==.