#[non_exhaustive]pub struct TransitGatewayRoute {
pub destination_cidr_block: Option<String>,
pub prefix_list_id: Option<String>,
pub transit_gateway_route_table_announcement_id: Option<String>,
pub transit_gateway_attachments: Option<Vec<TransitGatewayRouteAttachment>>,
pub type: Option<TransitGatewayRouteType>,
pub state: Option<TransitGatewayRouteState>,
}
Expand description
Describes a route for a transit gateway route table.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.destination_cidr_block: Option<String>
The CIDR block used for destination matches.
prefix_list_id: Option<String>
The ID of the prefix list used for destination matches.
transit_gateway_route_table_announcement_id: Option<String>
The ID of the transit gateway route table announcement.
transit_gateway_attachments: Option<Vec<TransitGatewayRouteAttachment>>
The attachments.
type: Option<TransitGatewayRouteType>
The route type.
state: Option<TransitGatewayRouteState>
The state of the route.
Implementations§
Source§impl TransitGatewayRoute
impl TransitGatewayRoute
Sourcepub fn destination_cidr_block(&self) -> Option<&str>
pub fn destination_cidr_block(&self) -> Option<&str>
The CIDR block used for destination matches.
Sourcepub fn prefix_list_id(&self) -> Option<&str>
pub fn prefix_list_id(&self) -> Option<&str>
The ID of the prefix list used for destination matches.
Sourcepub fn transit_gateway_route_table_announcement_id(&self) -> Option<&str>
pub fn transit_gateway_route_table_announcement_id(&self) -> Option<&str>
The ID of the transit gateway route table announcement.
Sourcepub fn transit_gateway_attachments(&self) -> &[TransitGatewayRouteAttachment]
pub fn transit_gateway_attachments(&self) -> &[TransitGatewayRouteAttachment]
The attachments.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .transit_gateway_attachments.is_none()
.
Sourcepub fn type(&self) -> Option<&TransitGatewayRouteType>
pub fn type(&self) -> Option<&TransitGatewayRouteType>
The route type.
Sourcepub fn state(&self) -> Option<&TransitGatewayRouteState>
pub fn state(&self) -> Option<&TransitGatewayRouteState>
The state of the route.
Source§impl TransitGatewayRoute
impl TransitGatewayRoute
Sourcepub fn builder() -> TransitGatewayRouteBuilder
pub fn builder() -> TransitGatewayRouteBuilder
Creates a new builder-style object to manufacture TransitGatewayRoute
.
Trait Implementations§
Source§impl Clone for TransitGatewayRoute
impl Clone for TransitGatewayRoute
Source§fn clone(&self) -> TransitGatewayRoute
fn clone(&self) -> TransitGatewayRoute
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TransitGatewayRoute
impl Debug for TransitGatewayRoute
Source§impl PartialEq for TransitGatewayRoute
impl PartialEq for TransitGatewayRoute
impl StructuralPartialEq for TransitGatewayRoute
Auto Trait Implementations§
impl Freeze for TransitGatewayRoute
impl RefUnwindSafe for TransitGatewayRoute
impl Send for TransitGatewayRoute
impl Sync for TransitGatewayRoute
impl Unpin for TransitGatewayRoute
impl UnwindSafe for TransitGatewayRoute
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);