#[non_exhaustive]pub struct ScheduledInstanceRecurrence {
pub frequency: Option<String>,
pub interval: Option<i32>,
pub occurrence_day_set: Option<Vec<i32>>,
pub occurrence_relative_to_end: Option<bool>,
pub occurrence_unit: Option<String>,
}
Expand description
Describes the recurring schedule for a Scheduled Instance.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.frequency: Option<String>
The frequency (Daily
, Weekly
, or Monthly
).
interval: Option<i32>
The interval quantity. The interval unit depends on the value of frequency
. For example, every 2 weeks or every 2 months.
occurrence_day_set: Option<Vec<i32>>
The days. For a monthly schedule, this is one or more days of the month (1-31). For a weekly schedule, this is one or more days of the week (1-7, where 1 is Sunday).
occurrence_relative_to_end: Option<bool>
Indicates whether the occurrence is relative to the end of the specified week or month.
occurrence_unit: Option<String>
The unit for occurrenceDaySet
(DayOfWeek
or DayOfMonth
).
Implementations§
Source§impl ScheduledInstanceRecurrence
impl ScheduledInstanceRecurrence
Sourcepub fn interval(&self) -> Option<i32>
pub fn interval(&self) -> Option<i32>
The interval quantity. The interval unit depends on the value of frequency
. For example, every 2 weeks or every 2 months.
Sourcepub fn occurrence_day_set(&self) -> &[i32]
pub fn occurrence_day_set(&self) -> &[i32]
The days. For a monthly schedule, this is one or more days of the month (1-31). For a weekly schedule, this is one or more days of the week (1-7, where 1 is Sunday).
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .occurrence_day_set.is_none()
.
Sourcepub fn occurrence_relative_to_end(&self) -> Option<bool>
pub fn occurrence_relative_to_end(&self) -> Option<bool>
Indicates whether the occurrence is relative to the end of the specified week or month.
Sourcepub fn occurrence_unit(&self) -> Option<&str>
pub fn occurrence_unit(&self) -> Option<&str>
The unit for occurrenceDaySet
(DayOfWeek
or DayOfMonth
).
Source§impl ScheduledInstanceRecurrence
impl ScheduledInstanceRecurrence
Sourcepub fn builder() -> ScheduledInstanceRecurrenceBuilder
pub fn builder() -> ScheduledInstanceRecurrenceBuilder
Creates a new builder-style object to manufacture ScheduledInstanceRecurrence
.
Trait Implementations§
Source§impl Clone for ScheduledInstanceRecurrence
impl Clone for ScheduledInstanceRecurrence
Source§fn clone(&self) -> ScheduledInstanceRecurrence
fn clone(&self) -> ScheduledInstanceRecurrence
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ScheduledInstanceRecurrence
impl Debug for ScheduledInstanceRecurrence
impl StructuralPartialEq for ScheduledInstanceRecurrence
Auto Trait Implementations§
impl Freeze for ScheduledInstanceRecurrence
impl RefUnwindSafe for ScheduledInstanceRecurrence
impl Send for ScheduledInstanceRecurrence
impl Sync for ScheduledInstanceRecurrence
impl Unpin for ScheduledInstanceRecurrence
impl UnwindSafe for ScheduledInstanceRecurrence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);