#[non_exhaustive]pub struct PurchaseBuilder { /* private fields */ }
Expand description
A builder for Purchase
.
Implementations§
Source§impl PurchaseBuilder
impl PurchaseBuilder
Sourcepub fn currency_code(self, input: CurrencyCodeValues) -> Self
pub fn currency_code(self, input: CurrencyCodeValues) -> Self
The currency in which the UpfrontPrice
and HourlyPrice
amounts are specified. At this time, the only supported currency is USD
.
Sourcepub fn set_currency_code(self, input: Option<CurrencyCodeValues>) -> Self
pub fn set_currency_code(self, input: Option<CurrencyCodeValues>) -> Self
The currency in which the UpfrontPrice
and HourlyPrice
amounts are specified. At this time, the only supported currency is USD
.
Sourcepub fn get_currency_code(&self) -> &Option<CurrencyCodeValues>
pub fn get_currency_code(&self) -> &Option<CurrencyCodeValues>
The currency in which the UpfrontPrice
and HourlyPrice
amounts are specified. At this time, the only supported currency is USD
.
Sourcepub fn set_duration(self, input: Option<i32>) -> Self
pub fn set_duration(self, input: Option<i32>) -> Self
The duration of the reservation's term in seconds.
Sourcepub fn get_duration(&self) -> &Option<i32>
pub fn get_duration(&self) -> &Option<i32>
The duration of the reservation's term in seconds.
Sourcepub fn host_id_set(self, input: impl Into<String>) -> Self
pub fn host_id_set(self, input: impl Into<String>) -> Self
Appends an item to host_id_set
.
To override the contents of this collection use set_host_id_set
.
The IDs of the Dedicated Hosts associated with the reservation.
Sourcepub fn set_host_id_set(self, input: Option<Vec<String>>) -> Self
pub fn set_host_id_set(self, input: Option<Vec<String>>) -> Self
The IDs of the Dedicated Hosts associated with the reservation.
Sourcepub fn get_host_id_set(&self) -> &Option<Vec<String>>
pub fn get_host_id_set(&self) -> &Option<Vec<String>>
The IDs of the Dedicated Hosts associated with the reservation.
Sourcepub fn host_reservation_id(self, input: impl Into<String>) -> Self
pub fn host_reservation_id(self, input: impl Into<String>) -> Self
The ID of the reservation.
Sourcepub fn set_host_reservation_id(self, input: Option<String>) -> Self
pub fn set_host_reservation_id(self, input: Option<String>) -> Self
The ID of the reservation.
Sourcepub fn get_host_reservation_id(&self) -> &Option<String>
pub fn get_host_reservation_id(&self) -> &Option<String>
The ID of the reservation.
Sourcepub fn hourly_price(self, input: impl Into<String>) -> Self
pub fn hourly_price(self, input: impl Into<String>) -> Self
The hourly price of the reservation per hour.
Sourcepub fn set_hourly_price(self, input: Option<String>) -> Self
pub fn set_hourly_price(self, input: Option<String>) -> Self
The hourly price of the reservation per hour.
Sourcepub fn get_hourly_price(&self) -> &Option<String>
pub fn get_hourly_price(&self) -> &Option<String>
The hourly price of the reservation per hour.
Sourcepub fn instance_family(self, input: impl Into<String>) -> Self
pub fn instance_family(self, input: impl Into<String>) -> Self
The instance family on the Dedicated Host that the reservation can be associated with.
Sourcepub fn set_instance_family(self, input: Option<String>) -> Self
pub fn set_instance_family(self, input: Option<String>) -> Self
The instance family on the Dedicated Host that the reservation can be associated with.
Sourcepub fn get_instance_family(&self) -> &Option<String>
pub fn get_instance_family(&self) -> &Option<String>
The instance family on the Dedicated Host that the reservation can be associated with.
Sourcepub fn payment_option(self, input: PaymentOption) -> Self
pub fn payment_option(self, input: PaymentOption) -> Self
The payment option for the reservation.
Sourcepub fn set_payment_option(self, input: Option<PaymentOption>) -> Self
pub fn set_payment_option(self, input: Option<PaymentOption>) -> Self
The payment option for the reservation.
Sourcepub fn get_payment_option(&self) -> &Option<PaymentOption>
pub fn get_payment_option(&self) -> &Option<PaymentOption>
The payment option for the reservation.
Sourcepub fn upfront_price(self, input: impl Into<String>) -> Self
pub fn upfront_price(self, input: impl Into<String>) -> Self
The upfront price of the reservation.
Sourcepub fn set_upfront_price(self, input: Option<String>) -> Self
pub fn set_upfront_price(self, input: Option<String>) -> Self
The upfront price of the reservation.
Sourcepub fn get_upfront_price(&self) -> &Option<String>
pub fn get_upfront_price(&self) -> &Option<String>
The upfront price of the reservation.
Trait Implementations§
Source§impl Clone for PurchaseBuilder
impl Clone for PurchaseBuilder
Source§fn clone(&self) -> PurchaseBuilder
fn clone(&self) -> PurchaseBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PurchaseBuilder
impl Debug for PurchaseBuilder
Source§impl Default for PurchaseBuilder
impl Default for PurchaseBuilder
Source§fn default() -> PurchaseBuilder
fn default() -> PurchaseBuilder
Source§impl PartialEq for PurchaseBuilder
impl PartialEq for PurchaseBuilder
impl StructuralPartialEq for PurchaseBuilder
Auto Trait Implementations§
impl Freeze for PurchaseBuilder
impl RefUnwindSafe for PurchaseBuilder
impl Send for PurchaseBuilder
impl Sync for PurchaseBuilder
impl Unpin for PurchaseBuilder
impl UnwindSafe for PurchaseBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);