Struct aws_sdk_ec2::types::ElasticGpus

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#[non_exhaustive]
pub struct ElasticGpus { pub elastic_gpu_id: Option<String>, pub availability_zone: Option<String>, pub elastic_gpu_type: Option<String>, pub elastic_gpu_health: Option<ElasticGpuHealth>, pub elastic_gpu_state: Option<ElasticGpuState>, pub instance_id: Option<String>, pub tags: Option<Vec<Tag>>, }
Expand description

Amazon Elastic Graphics reached end of life on January 8, 2024. For workloads that require graphics acceleration, we recommend that you use Amazon EC2 G4, G5, or G6 instances.

Describes an Elastic Graphics accelerator.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§elastic_gpu_id: Option<String>

The ID of the Elastic Graphics accelerator.

§availability_zone: Option<String>

The Availability Zone in the which the Elastic Graphics accelerator resides.

§elastic_gpu_type: Option<String>

The type of Elastic Graphics accelerator.

§elastic_gpu_health: Option<ElasticGpuHealth>

The status of the Elastic Graphics accelerator.

§elastic_gpu_state: Option<ElasticGpuState>

The state of the Elastic Graphics accelerator.

§instance_id: Option<String>

The ID of the instance to which the Elastic Graphics accelerator is attached.

§tags: Option<Vec<Tag>>

The tags assigned to the Elastic Graphics accelerator.

Implementations§

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impl ElasticGpus

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pub fn elastic_gpu_id(&self) -> Option<&str>

The ID of the Elastic Graphics accelerator.

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pub fn availability_zone(&self) -> Option<&str>

The Availability Zone in the which the Elastic Graphics accelerator resides.

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pub fn elastic_gpu_type(&self) -> Option<&str>

The type of Elastic Graphics accelerator.

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pub fn elastic_gpu_health(&self) -> Option<&ElasticGpuHealth>

The status of the Elastic Graphics accelerator.

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pub fn elastic_gpu_state(&self) -> Option<&ElasticGpuState>

The state of the Elastic Graphics accelerator.

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pub fn instance_id(&self) -> Option<&str>

The ID of the instance to which the Elastic Graphics accelerator is attached.

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pub fn tags(&self) -> &[Tag]

The tags assigned to the Elastic Graphics accelerator.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none().

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impl ElasticGpus

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pub fn builder() -> ElasticGpusBuilder

Creates a new builder-style object to manufacture ElasticGpus.

Trait Implementations§

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impl Clone for ElasticGpus

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fn clone(&self) -> ElasticGpus

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ElasticGpus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ElasticGpus

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fn eq(&self, other: &ElasticGpus) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ElasticGpus

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impl<T> Any for T
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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn from(t: T) -> T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Creates a shared type from an unshared type.
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type Output = T

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type Error = <U as TryFrom<T>>::Error

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