#[non_exhaustive]pub struct DescribeLaunchTemplatesInputBuilder { /* private fields */ }Expand description
A builder for DescribeLaunchTemplatesInput.
Implementations§
Source§impl DescribeLaunchTemplatesInputBuilder
impl DescribeLaunchTemplatesInputBuilder
Sourcepub fn dry_run(self, input: bool) -> Self
pub fn dry_run(self, input: bool) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation. Otherwise, it is UnauthorizedOperation.
Sourcepub fn set_dry_run(self, input: Option<bool>) -> Self
pub fn set_dry_run(self, input: Option<bool>) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation. Otherwise, it is UnauthorizedOperation.
Sourcepub fn get_dry_run(&self) -> &Option<bool>
pub fn get_dry_run(&self) -> &Option<bool>
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation. Otherwise, it is UnauthorizedOperation.
Sourcepub fn launch_template_ids(self, input: impl Into<String>) -> Self
pub fn launch_template_ids(self, input: impl Into<String>) -> Self
Appends an item to launch_template_ids.
To override the contents of this collection use set_launch_template_ids.
One or more launch template IDs.
Sourcepub fn set_launch_template_ids(self, input: Option<Vec<String>>) -> Self
pub fn set_launch_template_ids(self, input: Option<Vec<String>>) -> Self
One or more launch template IDs.
Sourcepub fn get_launch_template_ids(&self) -> &Option<Vec<String>>
pub fn get_launch_template_ids(&self) -> &Option<Vec<String>>
One or more launch template IDs.
Sourcepub fn launch_template_names(self, input: impl Into<String>) -> Self
pub fn launch_template_names(self, input: impl Into<String>) -> Self
Appends an item to launch_template_names.
To override the contents of this collection use set_launch_template_names.
One or more launch template names.
Sourcepub fn set_launch_template_names(self, input: Option<Vec<String>>) -> Self
pub fn set_launch_template_names(self, input: Option<Vec<String>>) -> Self
One or more launch template names.
Sourcepub fn get_launch_template_names(&self) -> &Option<Vec<String>>
pub fn get_launch_template_names(&self) -> &Option<Vec<String>>
One or more launch template names.
Sourcepub fn filters(self, input: Filter) -> Self
pub fn filters(self, input: Filter) -> Self
Appends an item to filters.
To override the contents of this collection use set_filters.
One or more filters.
-
create-time- The time the launch template was created. -
launch-template-name- The name of the launch template. -
tag:- The key/value combination of a tag assigned to the resource. Use the tag key in the filter name and the tag value as the filter value. For example, to find all resources that have a tag with the key Ownerand the valueTeamA, specifytag:Ownerfor the filter name andTeamAfor the filter value. -
tag-key- The key of a tag assigned to the resource. Use this filter to find all resources assigned a tag with a specific key, regardless of the tag value.
Sourcepub fn set_filters(self, input: Option<Vec<Filter>>) -> Self
pub fn set_filters(self, input: Option<Vec<Filter>>) -> Self
One or more filters.
-
create-time- The time the launch template was created. -
launch-template-name- The name of the launch template. -
tag:- The key/value combination of a tag assigned to the resource. Use the tag key in the filter name and the tag value as the filter value. For example, to find all resources that have a tag with the key Ownerand the valueTeamA, specifytag:Ownerfor the filter name andTeamAfor the filter value. -
tag-key- The key of a tag assigned to the resource. Use this filter to find all resources assigned a tag with a specific key, regardless of the tag value.
Sourcepub fn get_filters(&self) -> &Option<Vec<Filter>>
pub fn get_filters(&self) -> &Option<Vec<Filter>>
One or more filters.
-
create-time- The time the launch template was created. -
launch-template-name- The name of the launch template. -
tag:- The key/value combination of a tag assigned to the resource. Use the tag key in the filter name and the tag value as the filter value. For example, to find all resources that have a tag with the key Ownerand the valueTeamA, specifytag:Ownerfor the filter name andTeamAfor the filter value. -
tag-key- The key of a tag assigned to the resource. Use this filter to find all resources assigned a tag with a specific key, regardless of the tag value.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
The token to request the next page of results.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
The token to request the next page of results.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
The token to request the next page of results.
Sourcepub fn max_results(self, input: i32) -> Self
pub fn max_results(self, input: i32) -> Self
The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned NextToken value. This value can be between 1 and 200.
Sourcepub fn set_max_results(self, input: Option<i32>) -> Self
pub fn set_max_results(self, input: Option<i32>) -> Self
The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned NextToken value. This value can be between 1 and 200.
Sourcepub fn get_max_results(&self) -> &Option<i32>
pub fn get_max_results(&self) -> &Option<i32>
The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned NextToken value. This value can be between 1 and 200.
Sourcepub fn build(self) -> Result<DescribeLaunchTemplatesInput, BuildError>
pub fn build(self) -> Result<DescribeLaunchTemplatesInput, BuildError>
Consumes the builder and constructs a DescribeLaunchTemplatesInput.
Source§impl DescribeLaunchTemplatesInputBuilder
impl DescribeLaunchTemplatesInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<DescribeLaunchTemplatesOutput, SdkError<DescribeLaunchTemplatesError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<DescribeLaunchTemplatesOutput, SdkError<DescribeLaunchTemplatesError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for DescribeLaunchTemplatesInputBuilder
impl Clone for DescribeLaunchTemplatesInputBuilder
Source§fn clone(&self) -> DescribeLaunchTemplatesInputBuilder
fn clone(&self) -> DescribeLaunchTemplatesInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for DescribeLaunchTemplatesInputBuilder
impl Default for DescribeLaunchTemplatesInputBuilder
Source§fn default() -> DescribeLaunchTemplatesInputBuilder
fn default() -> DescribeLaunchTemplatesInputBuilder
Source§impl PartialEq for DescribeLaunchTemplatesInputBuilder
impl PartialEq for DescribeLaunchTemplatesInputBuilder
Source§fn eq(&self, other: &DescribeLaunchTemplatesInputBuilder) -> bool
fn eq(&self, other: &DescribeLaunchTemplatesInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DescribeLaunchTemplatesInputBuilder
Auto Trait Implementations§
impl Freeze for DescribeLaunchTemplatesInputBuilder
impl RefUnwindSafe for DescribeLaunchTemplatesInputBuilder
impl Send for DescribeLaunchTemplatesInputBuilder
impl Sync for DescribeLaunchTemplatesInputBuilder
impl Unpin for DescribeLaunchTemplatesInputBuilder
impl UnwindSafe for DescribeLaunchTemplatesInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);