Struct ReservedInstancesBuilder

Source
#[non_exhaustive]
pub struct ReservedInstancesBuilder { /* private fields */ }
Expand description

A builder for ReservedInstances.

Implementations§

Source§

impl ReservedInstancesBuilder

Source

pub fn currency_code(self, input: CurrencyCodeValues) -> Self

The currency of the Reserved Instance. It's specified using ISO 4217 standard currency codes. At this time, the only supported currency is USD.

Source

pub fn set_currency_code(self, input: Option<CurrencyCodeValues>) -> Self

The currency of the Reserved Instance. It's specified using ISO 4217 standard currency codes. At this time, the only supported currency is USD.

Source

pub fn get_currency_code(&self) -> &Option<CurrencyCodeValues>

The currency of the Reserved Instance. It's specified using ISO 4217 standard currency codes. At this time, the only supported currency is USD.

Source

pub fn instance_tenancy(self, input: Tenancy) -> Self

The tenancy of the instance.

Source

pub fn set_instance_tenancy(self, input: Option<Tenancy>) -> Self

The tenancy of the instance.

Source

pub fn get_instance_tenancy(&self) -> &Option<Tenancy>

The tenancy of the instance.

Source

pub fn offering_class(self, input: OfferingClassType) -> Self

The offering class of the Reserved Instance.

Source

pub fn set_offering_class(self, input: Option<OfferingClassType>) -> Self

The offering class of the Reserved Instance.

Source

pub fn get_offering_class(&self) -> &Option<OfferingClassType>

The offering class of the Reserved Instance.

Source

pub fn offering_type(self, input: OfferingTypeValues) -> Self

The Reserved Instance offering type.

Source

pub fn set_offering_type(self, input: Option<OfferingTypeValues>) -> Self

The Reserved Instance offering type.

Source

pub fn get_offering_type(&self) -> &Option<OfferingTypeValues>

The Reserved Instance offering type.

Source

pub fn recurring_charges(self, input: RecurringCharge) -> Self

Appends an item to recurring_charges.

To override the contents of this collection use set_recurring_charges.

The recurring charge tag assigned to the resource.

Source

pub fn set_recurring_charges(self, input: Option<Vec<RecurringCharge>>) -> Self

The recurring charge tag assigned to the resource.

Source

pub fn get_recurring_charges(&self) -> &Option<Vec<RecurringCharge>>

The recurring charge tag assigned to the resource.

Source

pub fn scope(self, input: Scope) -> Self

The scope of the Reserved Instance.

Source

pub fn set_scope(self, input: Option<Scope>) -> Self

The scope of the Reserved Instance.

Source

pub fn get_scope(&self) -> &Option<Scope>

The scope of the Reserved Instance.

Source

pub fn tags(self, input: Tag) -> Self

Appends an item to tags.

To override the contents of this collection use set_tags.

Any tags assigned to the resource.

Source

pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

Any tags assigned to the resource.

Source

pub fn get_tags(&self) -> &Option<Vec<Tag>>

Any tags assigned to the resource.

Source

pub fn availability_zone_id(self, input: impl Into<String>) -> Self

The ID of the Availability Zone.

Source

pub fn set_availability_zone_id(self, input: Option<String>) -> Self

The ID of the Availability Zone.

Source

pub fn get_availability_zone_id(&self) -> &Option<String>

The ID of the Availability Zone.

Source

pub fn reserved_instances_id(self, input: impl Into<String>) -> Self

The ID of the Reserved Instance.

Source

pub fn set_reserved_instances_id(self, input: Option<String>) -> Self

The ID of the Reserved Instance.

Source

pub fn get_reserved_instances_id(&self) -> &Option<String>

The ID of the Reserved Instance.

Source

pub fn instance_type(self, input: InstanceType) -> Self

The instance type on which the Reserved Instance can be used.

Source

pub fn set_instance_type(self, input: Option<InstanceType>) -> Self

The instance type on which the Reserved Instance can be used.

Source

pub fn get_instance_type(&self) -> &Option<InstanceType>

The instance type on which the Reserved Instance can be used.

Source

pub fn availability_zone(self, input: impl Into<String>) -> Self

The Availability Zone in which the Reserved Instance can be used.

Source

pub fn set_availability_zone(self, input: Option<String>) -> Self

The Availability Zone in which the Reserved Instance can be used.

Source

pub fn get_availability_zone(&self) -> &Option<String>

The Availability Zone in which the Reserved Instance can be used.

Source

pub fn start(self, input: DateTime) -> Self

The date and time the Reserved Instance started.

Source

pub fn set_start(self, input: Option<DateTime>) -> Self

The date and time the Reserved Instance started.

Source

pub fn get_start(&self) -> &Option<DateTime>

The date and time the Reserved Instance started.

Source

pub fn end(self, input: DateTime) -> Self

The time when the Reserved Instance expires.

Source

pub fn set_end(self, input: Option<DateTime>) -> Self

The time when the Reserved Instance expires.

Source

pub fn get_end(&self) -> &Option<DateTime>

The time when the Reserved Instance expires.

Source

pub fn duration(self, input: i64) -> Self

The duration of the Reserved Instance, in seconds.

Source

pub fn set_duration(self, input: Option<i64>) -> Self

The duration of the Reserved Instance, in seconds.

Source

pub fn get_duration(&self) -> &Option<i64>

The duration of the Reserved Instance, in seconds.

Source

pub fn usage_price(self, input: f32) -> Self

The usage price of the Reserved Instance, per hour.

Source

pub fn set_usage_price(self, input: Option<f32>) -> Self

The usage price of the Reserved Instance, per hour.

Source

pub fn get_usage_price(&self) -> &Option<f32>

The usage price of the Reserved Instance, per hour.

Source

pub fn fixed_price(self, input: f32) -> Self

The purchase price of the Reserved Instance.

Source

pub fn set_fixed_price(self, input: Option<f32>) -> Self

The purchase price of the Reserved Instance.

Source

pub fn get_fixed_price(&self) -> &Option<f32>

The purchase price of the Reserved Instance.

Source

pub fn instance_count(self, input: i32) -> Self

The number of reservations purchased.

Source

pub fn set_instance_count(self, input: Option<i32>) -> Self

The number of reservations purchased.

Source

pub fn get_instance_count(&self) -> &Option<i32>

The number of reservations purchased.

Source

pub fn product_description(self, input: RiProductDescription) -> Self

The Reserved Instance product platform description.

Source

pub fn set_product_description( self, input: Option<RiProductDescription>, ) -> Self

The Reserved Instance product platform description.

Source

pub fn get_product_description(&self) -> &Option<RiProductDescription>

The Reserved Instance product platform description.

Source

pub fn state(self, input: ReservedInstanceState) -> Self

The state of the Reserved Instance purchase.

Source

pub fn set_state(self, input: Option<ReservedInstanceState>) -> Self

The state of the Reserved Instance purchase.

Source

pub fn get_state(&self) -> &Option<ReservedInstanceState>

The state of the Reserved Instance purchase.

Source

pub fn build(self) -> ReservedInstances

Consumes the builder and constructs a ReservedInstances.

Trait Implementations§

Source§

impl Clone for ReservedInstancesBuilder

Source§

fn clone(&self) -> ReservedInstancesBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ReservedInstancesBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for ReservedInstancesBuilder

Source§

fn default() -> ReservedInstancesBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for ReservedInstancesBuilder

Source§

fn eq(&self, other: &ReservedInstancesBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for ReservedInstancesBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,