#[non_exhaustive]pub struct NeuronDeviceInfoBuilder { /* private fields */ }
Expand description
A builder for NeuronDeviceInfo
.
Implementations§
Source§impl NeuronDeviceInfoBuilder
impl NeuronDeviceInfoBuilder
Sourcepub fn count(self, input: i32) -> Self
pub fn count(self, input: i32) -> Self
The number of neuron accelerators for the instance type.
Sourcepub fn set_count(self, input: Option<i32>) -> Self
pub fn set_count(self, input: Option<i32>) -> Self
The number of neuron accelerators for the instance type.
Sourcepub fn get_count(&self) -> &Option<i32>
pub fn get_count(&self) -> &Option<i32>
The number of neuron accelerators for the instance type.
Sourcepub fn core_info(self, input: NeuronDeviceCoreInfo) -> Self
pub fn core_info(self, input: NeuronDeviceCoreInfo) -> Self
Describes the cores available to each neuron accelerator.
Sourcepub fn set_core_info(self, input: Option<NeuronDeviceCoreInfo>) -> Self
pub fn set_core_info(self, input: Option<NeuronDeviceCoreInfo>) -> Self
Describes the cores available to each neuron accelerator.
Sourcepub fn get_core_info(&self) -> &Option<NeuronDeviceCoreInfo>
pub fn get_core_info(&self) -> &Option<NeuronDeviceCoreInfo>
Describes the cores available to each neuron accelerator.
Sourcepub fn memory_info(self, input: NeuronDeviceMemoryInfo) -> Self
pub fn memory_info(self, input: NeuronDeviceMemoryInfo) -> Self
Describes the memory available to each neuron accelerator.
Sourcepub fn set_memory_info(self, input: Option<NeuronDeviceMemoryInfo>) -> Self
pub fn set_memory_info(self, input: Option<NeuronDeviceMemoryInfo>) -> Self
Describes the memory available to each neuron accelerator.
Sourcepub fn get_memory_info(&self) -> &Option<NeuronDeviceMemoryInfo>
pub fn get_memory_info(&self) -> &Option<NeuronDeviceMemoryInfo>
Describes the memory available to each neuron accelerator.
Sourcepub fn build(self) -> NeuronDeviceInfo
pub fn build(self) -> NeuronDeviceInfo
Consumes the builder and constructs a NeuronDeviceInfo
.
Trait Implementations§
Source§impl Clone for NeuronDeviceInfoBuilder
impl Clone for NeuronDeviceInfoBuilder
Source§fn clone(&self) -> NeuronDeviceInfoBuilder
fn clone(&self) -> NeuronDeviceInfoBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for NeuronDeviceInfoBuilder
impl Debug for NeuronDeviceInfoBuilder
Source§impl Default for NeuronDeviceInfoBuilder
impl Default for NeuronDeviceInfoBuilder
Source§fn default() -> NeuronDeviceInfoBuilder
fn default() -> NeuronDeviceInfoBuilder
Source§impl PartialEq for NeuronDeviceInfoBuilder
impl PartialEq for NeuronDeviceInfoBuilder
impl StructuralPartialEq for NeuronDeviceInfoBuilder
Auto Trait Implementations§
impl Freeze for NeuronDeviceInfoBuilder
impl RefUnwindSafe for NeuronDeviceInfoBuilder
impl Send for NeuronDeviceInfoBuilder
impl Sync for NeuronDeviceInfoBuilder
impl Unpin for NeuronDeviceInfoBuilder
impl UnwindSafe for NeuronDeviceInfoBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);