#[non_exhaustive]pub struct CreateLaunchTemplateVersionInput {
pub dry_run: Option<bool>,
pub client_token: Option<String>,
pub launch_template_id: Option<String>,
pub launch_template_name: Option<String>,
pub source_version: Option<String>,
pub version_description: Option<String>,
pub launch_template_data: Option<RequestLaunchTemplateData>,
pub resolve_alias: Option<bool>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.dry_run: Option<bool>
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
client_token: Option<String>
Unique, case-sensitive identifier you provide to ensure the idempotency of the request. If a client token isn't specified, a randomly generated token is used in the request to ensure idempotency.
For more information, see Ensuring idempotency.
Constraint: Maximum 128 ASCII characters.
launch_template_id: Option<String>
The ID of the launch template.
You must specify either the launch template ID or the launch template name, but not both.
launch_template_name: Option<String>
The name of the launch template.
You must specify either the launch template ID or the launch template name, but not both.
source_version: Option<String>
The version of the launch template on which to base the new version. Snapshots applied to the block device mapping are ignored when creating a new version unless they are explicitly included.
If you specify this parameter, the new version inherits the launch parameters from the source version. If you specify additional launch parameters for the new version, they overwrite any corresponding launch parameters inherited from the source version.
If you omit this parameter, the new version contains only the launch parameters that you specify for the new version.
version_description: Option<String>
A description for the version of the launch template.
launch_template_data: Option<RequestLaunchTemplateData>
The information for the launch template.
resolve_alias: Option<bool>
If true
, and if a Systems Manager parameter is specified for ImageId
, the AMI ID is displayed in the response for imageID
. For more information, see Use a Systems Manager parameter instead of an AMI ID in the Amazon EC2 User Guide.
Default: false
Implementations§
Source§impl CreateLaunchTemplateVersionInput
impl CreateLaunchTemplateVersionInput
Sourcepub fn dry_run(&self) -> Option<bool>
pub fn dry_run(&self) -> Option<bool>
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Unique, case-sensitive identifier you provide to ensure the idempotency of the request. If a client token isn't specified, a randomly generated token is used in the request to ensure idempotency.
For more information, see Ensuring idempotency.
Constraint: Maximum 128 ASCII characters.
Sourcepub fn launch_template_id(&self) -> Option<&str>
pub fn launch_template_id(&self) -> Option<&str>
The ID of the launch template.
You must specify either the launch template ID or the launch template name, but not both.
Sourcepub fn launch_template_name(&self) -> Option<&str>
pub fn launch_template_name(&self) -> Option<&str>
The name of the launch template.
You must specify either the launch template ID or the launch template name, but not both.
Sourcepub fn source_version(&self) -> Option<&str>
pub fn source_version(&self) -> Option<&str>
The version of the launch template on which to base the new version. Snapshots applied to the block device mapping are ignored when creating a new version unless they are explicitly included.
If you specify this parameter, the new version inherits the launch parameters from the source version. If you specify additional launch parameters for the new version, they overwrite any corresponding launch parameters inherited from the source version.
If you omit this parameter, the new version contains only the launch parameters that you specify for the new version.
Sourcepub fn version_description(&self) -> Option<&str>
pub fn version_description(&self) -> Option<&str>
A description for the version of the launch template.
Sourcepub fn launch_template_data(&self) -> Option<&RequestLaunchTemplateData>
pub fn launch_template_data(&self) -> Option<&RequestLaunchTemplateData>
The information for the launch template.
Sourcepub fn resolve_alias(&self) -> Option<bool>
pub fn resolve_alias(&self) -> Option<bool>
If true
, and if a Systems Manager parameter is specified for ImageId
, the AMI ID is displayed in the response for imageID
. For more information, see Use a Systems Manager parameter instead of an AMI ID in the Amazon EC2 User Guide.
Default: false
Source§impl CreateLaunchTemplateVersionInput
impl CreateLaunchTemplateVersionInput
Sourcepub fn builder() -> CreateLaunchTemplateVersionInputBuilder
pub fn builder() -> CreateLaunchTemplateVersionInputBuilder
Creates a new builder-style object to manufacture CreateLaunchTemplateVersionInput
.
Trait Implementations§
Source§impl Clone for CreateLaunchTemplateVersionInput
impl Clone for CreateLaunchTemplateVersionInput
Source§fn clone(&self) -> CreateLaunchTemplateVersionInput
fn clone(&self) -> CreateLaunchTemplateVersionInput
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for CreateLaunchTemplateVersionInput
impl PartialEq for CreateLaunchTemplateVersionInput
Source§fn eq(&self, other: &CreateLaunchTemplateVersionInput) -> bool
fn eq(&self, other: &CreateLaunchTemplateVersionInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateLaunchTemplateVersionInput
Auto Trait Implementations§
impl Freeze for CreateLaunchTemplateVersionInput
impl RefUnwindSafe for CreateLaunchTemplateVersionInput
impl Send for CreateLaunchTemplateVersionInput
impl Sync for CreateLaunchTemplateVersionInput
impl Unpin for CreateLaunchTemplateVersionInput
impl UnwindSafe for CreateLaunchTemplateVersionInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);