Struct IpamPool

Source
#[non_exhaustive]
pub struct IpamPool {
Show 24 fields pub owner_id: Option<String>, pub ipam_pool_id: Option<String>, pub source_ipam_pool_id: Option<String>, pub ipam_pool_arn: Option<String>, pub ipam_scope_arn: Option<String>, pub ipam_scope_type: Option<IpamScopeType>, pub ipam_arn: Option<String>, pub ipam_region: Option<String>, pub locale: Option<String>, pub pool_depth: Option<i32>, pub state: Option<IpamPoolState>, pub state_message: Option<String>, pub description: Option<String>, pub auto_import: Option<bool>, pub publicly_advertisable: Option<bool>, pub address_family: Option<AddressFamily>, pub allocation_min_netmask_length: Option<i32>, pub allocation_max_netmask_length: Option<i32>, pub allocation_default_netmask_length: Option<i32>, pub allocation_resource_tags: Option<Vec<IpamResourceTag>>, pub tags: Option<Vec<Tag>>, pub aws_service: Option<IpamPoolAwsService>, pub public_ip_source: Option<IpamPoolPublicIpSource>, pub source_resource: Option<IpamPoolSourceResource>,
}
Expand description

In IPAM, a pool is a collection of contiguous IP addresses CIDRs. Pools enable you to organize your IP addresses according to your routing and security needs. For example, if you have separate routing and security needs for development and production applications, you can create a pool for each.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§owner_id: Option<String>

The Amazon Web Services account ID of the owner of the IPAM pool.

§ipam_pool_id: Option<String>

The ID of the IPAM pool.

§source_ipam_pool_id: Option<String>

The ID of the source IPAM pool. You can use this option to create an IPAM pool within an existing source pool.

§ipam_pool_arn: Option<String>

The Amazon Resource Name (ARN) of the IPAM pool.

§ipam_scope_arn: Option<String>

The ARN of the scope of the IPAM pool.

§ipam_scope_type: Option<IpamScopeType>

In IPAM, a scope is the highest-level container within IPAM. An IPAM contains two default scopes. Each scope represents the IP space for a single network. The private scope is intended for all private IP address space. The public scope is intended for all public IP address space. Scopes enable you to reuse IP addresses across multiple unconnected networks without causing IP address overlap or conflict.

§ipam_arn: Option<String>

The ARN of the IPAM.

§ipam_region: Option<String>

The Amazon Web Services Region of the IPAM pool.

§locale: Option<String>

The locale of the IPAM pool.

The locale for the pool should be one of the following:

  • An Amazon Web Services Region where you want this IPAM pool to be available for allocations.

  • The network border group for an Amazon Web Services Local Zone where you want this IPAM pool to be available for allocations (supported Local Zones). This option is only available for IPAM IPv4 pools in the public scope.

If you choose an Amazon Web Services Region for locale that has not been configured as an operating Region for the IPAM, you'll get an error.

§pool_depth: Option<i32>

The depth of pools in your IPAM pool. The pool depth quota is 10. For more information, see Quotas in IPAM in the Amazon VPC IPAM User Guide.

§state: Option<IpamPoolState>

The state of the IPAM pool.

§state_message: Option<String>

The state message.

§description: Option<String>

The description of the IPAM pool.

§auto_import: Option<bool>

If selected, IPAM will continuously look for resources within the CIDR range of this pool and automatically import them as allocations into your IPAM. The CIDRs that will be allocated for these resources must not already be allocated to other resources in order for the import to succeed. IPAM will import a CIDR regardless of its compliance with the pool's allocation rules, so a resource might be imported and subsequently marked as noncompliant. If IPAM discovers multiple CIDRs that overlap, IPAM will import the largest CIDR only. If IPAM discovers multiple CIDRs with matching CIDRs, IPAM will randomly import one of them only.

A locale must be set on the pool for this feature to work.

§publicly_advertisable: Option<bool>

Determines if a pool is publicly advertisable. This option is not available for pools with AddressFamily set to ipv4.

§address_family: Option<AddressFamily>

The address family of the pool.

§allocation_min_netmask_length: Option<i32>

The minimum netmask length required for CIDR allocations in this IPAM pool to be compliant. The minimum netmask length must be less than the maximum netmask length. Possible netmask lengths for IPv4 addresses are 0 - 32. Possible netmask lengths for IPv6 addresses are 0 - 128.

§allocation_max_netmask_length: Option<i32>

The maximum netmask length possible for CIDR allocations in this IPAM pool to be compliant. The maximum netmask length must be greater than the minimum netmask length. Possible netmask lengths for IPv4 addresses are 0 - 32. Possible netmask lengths for IPv6 addresses are 0 - 128.

§allocation_default_netmask_length: Option<i32>

The default netmask length for allocations added to this pool. If, for example, the CIDR assigned to this pool is 10.0.0.0/8 and you enter 16 here, new allocations will default to 10.0.0.0/16.

§allocation_resource_tags: Option<Vec<IpamResourceTag>>

Tags that are required for resources that use CIDRs from this IPAM pool. Resources that do not have these tags will not be allowed to allocate space from the pool. If the resources have their tags changed after they have allocated space or if the allocation tagging requirements are changed on the pool, the resource may be marked as noncompliant.

§tags: Option<Vec<Tag>>

The key/value combination of a tag assigned to the resource. Use the tag key in the filter name and the tag value as the filter value. For example, to find all resources that have a tag with the key Owner and the value TeamA, specify tag:Owner for the filter name and TeamA for the filter value.

§aws_service: Option<IpamPoolAwsService>

Limits which service in Amazon Web Services that the pool can be used in. "ec2", for example, allows users to use space for Elastic IP addresses and VPCs.

§public_ip_source: Option<IpamPoolPublicIpSource>

The IP address source for pools in the public scope. Only used for provisioning IP address CIDRs to pools in the public scope. Default is BYOIP. For more information, see Create IPv6 pools in the Amazon VPC IPAM User Guide. By default, you can add only one Amazon-provided IPv6 CIDR block to a top-level IPv6 pool. For information on increasing the default limit, see Quotas for your IPAM in the Amazon VPC IPAM User Guide.

§source_resource: Option<IpamPoolSourceResource>

The resource used to provision CIDRs to a resource planning pool.

Implementations§

Source§

impl IpamPool

Source

pub fn owner_id(&self) -> Option<&str>

The Amazon Web Services account ID of the owner of the IPAM pool.

Source

pub fn ipam_pool_id(&self) -> Option<&str>

The ID of the IPAM pool.

Source

pub fn source_ipam_pool_id(&self) -> Option<&str>

The ID of the source IPAM pool. You can use this option to create an IPAM pool within an existing source pool.

Source

pub fn ipam_pool_arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the IPAM pool.

Source

pub fn ipam_scope_arn(&self) -> Option<&str>

The ARN of the scope of the IPAM pool.

Source

pub fn ipam_scope_type(&self) -> Option<&IpamScopeType>

In IPAM, a scope is the highest-level container within IPAM. An IPAM contains two default scopes. Each scope represents the IP space for a single network. The private scope is intended for all private IP address space. The public scope is intended for all public IP address space. Scopes enable you to reuse IP addresses across multiple unconnected networks without causing IP address overlap or conflict.

Source

pub fn ipam_arn(&self) -> Option<&str>

The ARN of the IPAM.

Source

pub fn ipam_region(&self) -> Option<&str>

The Amazon Web Services Region of the IPAM pool.

Source

pub fn locale(&self) -> Option<&str>

The locale of the IPAM pool.

The locale for the pool should be one of the following:

  • An Amazon Web Services Region where you want this IPAM pool to be available for allocations.

  • The network border group for an Amazon Web Services Local Zone where you want this IPAM pool to be available for allocations (supported Local Zones). This option is only available for IPAM IPv4 pools in the public scope.

If you choose an Amazon Web Services Region for locale that has not been configured as an operating Region for the IPAM, you'll get an error.

Source

pub fn pool_depth(&self) -> Option<i32>

The depth of pools in your IPAM pool. The pool depth quota is 10. For more information, see Quotas in IPAM in the Amazon VPC IPAM User Guide.

Source

pub fn state(&self) -> Option<&IpamPoolState>

The state of the IPAM pool.

Source

pub fn state_message(&self) -> Option<&str>

The state message.

Source

pub fn description(&self) -> Option<&str>

The description of the IPAM pool.

Source

pub fn auto_import(&self) -> Option<bool>

If selected, IPAM will continuously look for resources within the CIDR range of this pool and automatically import them as allocations into your IPAM. The CIDRs that will be allocated for these resources must not already be allocated to other resources in order for the import to succeed. IPAM will import a CIDR regardless of its compliance with the pool's allocation rules, so a resource might be imported and subsequently marked as noncompliant. If IPAM discovers multiple CIDRs that overlap, IPAM will import the largest CIDR only. If IPAM discovers multiple CIDRs with matching CIDRs, IPAM will randomly import one of them only.

A locale must be set on the pool for this feature to work.

Source

pub fn publicly_advertisable(&self) -> Option<bool>

Determines if a pool is publicly advertisable. This option is not available for pools with AddressFamily set to ipv4.

Source

pub fn address_family(&self) -> Option<&AddressFamily>

The address family of the pool.

Source

pub fn allocation_min_netmask_length(&self) -> Option<i32>

The minimum netmask length required for CIDR allocations in this IPAM pool to be compliant. The minimum netmask length must be less than the maximum netmask length. Possible netmask lengths for IPv4 addresses are 0 - 32. Possible netmask lengths for IPv6 addresses are 0 - 128.

Source

pub fn allocation_max_netmask_length(&self) -> Option<i32>

The maximum netmask length possible for CIDR allocations in this IPAM pool to be compliant. The maximum netmask length must be greater than the minimum netmask length. Possible netmask lengths for IPv4 addresses are 0 - 32. Possible netmask lengths for IPv6 addresses are 0 - 128.

Source

pub fn allocation_default_netmask_length(&self) -> Option<i32>

The default netmask length for allocations added to this pool. If, for example, the CIDR assigned to this pool is 10.0.0.0/8 and you enter 16 here, new allocations will default to 10.0.0.0/16.

Source

pub fn allocation_resource_tags(&self) -> &[IpamResourceTag]

Tags that are required for resources that use CIDRs from this IPAM pool. Resources that do not have these tags will not be allowed to allocate space from the pool. If the resources have their tags changed after they have allocated space or if the allocation tagging requirements are changed on the pool, the resource may be marked as noncompliant.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .allocation_resource_tags.is_none().

Source

pub fn tags(&self) -> &[Tag]

The key/value combination of a tag assigned to the resource. Use the tag key in the filter name and the tag value as the filter value. For example, to find all resources that have a tag with the key Owner and the value TeamA, specify tag:Owner for the filter name and TeamA for the filter value.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none().

Source

pub fn aws_service(&self) -> Option<&IpamPoolAwsService>

Limits which service in Amazon Web Services that the pool can be used in. "ec2", for example, allows users to use space for Elastic IP addresses and VPCs.

Source

pub fn public_ip_source(&self) -> Option<&IpamPoolPublicIpSource>

The IP address source for pools in the public scope. Only used for provisioning IP address CIDRs to pools in the public scope. Default is BYOIP. For more information, see Create IPv6 pools in the Amazon VPC IPAM User Guide. By default, you can add only one Amazon-provided IPv6 CIDR block to a top-level IPv6 pool. For information on increasing the default limit, see Quotas for your IPAM in the Amazon VPC IPAM User Guide.

Source

pub fn source_resource(&self) -> Option<&IpamPoolSourceResource>

The resource used to provision CIDRs to a resource planning pool.

Source§

impl IpamPool

Source

pub fn builder() -> IpamPoolBuilder

Creates a new builder-style object to manufacture IpamPool.

Trait Implementations§

Source§

impl Clone for IpamPool

Source§

fn clone(&self) -> IpamPool

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for IpamPool

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for IpamPool

Source§

fn eq(&self, other: &IpamPool) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for IpamPool

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,