#[non_exhaustive]
pub struct DescribeElasticGpusInput { pub elastic_gpu_ids: Option<Vec<String>>, pub dry_run: Option<bool>, pub filters: Option<Vec<Filter>>, pub max_results: Option<i32>, pub next_token: Option<String>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§elastic_gpu_ids: Option<Vec<String>>

The Elastic Graphics accelerator IDs.

§dry_run: Option<bool>

Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation. Otherwise, it is UnauthorizedOperation.

§filters: Option<Vec<Filter>>

The filters.

  • availability-zone - The Availability Zone in which the Elastic Graphics accelerator resides.

  • elastic-gpu-health - The status of the Elastic Graphics accelerator (OK | IMPAIRED).

  • elastic-gpu-state - The state of the Elastic Graphics accelerator (ATTACHED).

  • elastic-gpu-type - The type of Elastic Graphics accelerator; for example, eg1.medium.

  • instance-id - The ID of the instance to which the Elastic Graphics accelerator is associated.

§max_results: Option<i32>

The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned NextToken value. This value can be between 5 and 1000.

§next_token: Option<String>

The token to request the next page of results.

Implementations§

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impl DescribeElasticGpusInput

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pub fn elastic_gpu_ids(&self) -> Option<&[String]>

The Elastic Graphics accelerator IDs.

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pub fn dry_run(&self) -> Option<bool>

Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation. Otherwise, it is UnauthorizedOperation.

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pub fn filters(&self) -> Option<&[Filter]>

The filters.

  • availability-zone - The Availability Zone in which the Elastic Graphics accelerator resides.

  • elastic-gpu-health - The status of the Elastic Graphics accelerator (OK | IMPAIRED).

  • elastic-gpu-state - The state of the Elastic Graphics accelerator (ATTACHED).

  • elastic-gpu-type - The type of Elastic Graphics accelerator; for example, eg1.medium.

  • instance-id - The ID of the instance to which the Elastic Graphics accelerator is associated.

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pub fn max_results(&self) -> Option<i32>

The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned NextToken value. This value can be between 5 and 1000.

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pub fn next_token(&self) -> Option<&str>

The token to request the next page of results.

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impl DescribeElasticGpusInput

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pub fn builder() -> DescribeElasticGpusInputBuilder

Creates a new builder-style object to manufacture DescribeElasticGpusInput.

Trait Implementations§

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impl Clone for DescribeElasticGpusInput

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fn clone(&self) -> DescribeElasticGpusInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DescribeElasticGpusInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<DescribeElasticGpusInput> for DescribeElasticGpusInput

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fn eq(&self, other: &DescribeElasticGpusInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DescribeElasticGpusInput

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fn from(t: T) -> T

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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