Struct aws_sdk_ec2::operation::delete_vpc_endpoint_connection_notifications::builders::DeleteVpcEndpointConnectionNotificationsInputBuilder
source · #[non_exhaustive]pub struct DeleteVpcEndpointConnectionNotificationsInputBuilder { /* private fields */ }
Expand description
A builder for DeleteVpcEndpointConnectionNotificationsInput
.
Implementations§
source§impl DeleteVpcEndpointConnectionNotificationsInputBuilder
impl DeleteVpcEndpointConnectionNotificationsInputBuilder
sourcepub fn dry_run(self, input: bool) -> Self
pub fn dry_run(self, input: bool) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn set_dry_run(self, input: Option<bool>) -> Self
pub fn set_dry_run(self, input: Option<bool>) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn get_dry_run(&self) -> &Option<bool>
pub fn get_dry_run(&self) -> &Option<bool>
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn connection_notification_ids(self, input: impl Into<String>) -> Self
pub fn connection_notification_ids(self, input: impl Into<String>) -> Self
Appends an item to connection_notification_ids
.
To override the contents of this collection use set_connection_notification_ids
.
The IDs of the notifications.
sourcepub fn set_connection_notification_ids(self, input: Option<Vec<String>>) -> Self
pub fn set_connection_notification_ids(self, input: Option<Vec<String>>) -> Self
The IDs of the notifications.
sourcepub fn get_connection_notification_ids(&self) -> &Option<Vec<String>>
pub fn get_connection_notification_ids(&self) -> &Option<Vec<String>>
The IDs of the notifications.
sourcepub fn build(
self
) -> Result<DeleteVpcEndpointConnectionNotificationsInput, BuildError>
pub fn build( self ) -> Result<DeleteVpcEndpointConnectionNotificationsInput, BuildError>
Consumes the builder and constructs a DeleteVpcEndpointConnectionNotificationsInput
.
source§impl DeleteVpcEndpointConnectionNotificationsInputBuilder
impl DeleteVpcEndpointConnectionNotificationsInputBuilder
sourcepub async fn send_with(
self,
client: &Client
) -> Result<DeleteVpcEndpointConnectionNotificationsOutput, SdkError<DeleteVpcEndpointConnectionNotificationsError, HttpResponse>>
pub async fn send_with( self, client: &Client ) -> Result<DeleteVpcEndpointConnectionNotificationsOutput, SdkError<DeleteVpcEndpointConnectionNotificationsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for DeleteVpcEndpointConnectionNotificationsInputBuilder
impl Clone for DeleteVpcEndpointConnectionNotificationsInputBuilder
source§fn clone(&self) -> DeleteVpcEndpointConnectionNotificationsInputBuilder
fn clone(&self) -> DeleteVpcEndpointConnectionNotificationsInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Default for DeleteVpcEndpointConnectionNotificationsInputBuilder
impl Default for DeleteVpcEndpointConnectionNotificationsInputBuilder
source§fn default() -> DeleteVpcEndpointConnectionNotificationsInputBuilder
fn default() -> DeleteVpcEndpointConnectionNotificationsInputBuilder
source§impl PartialEq<DeleteVpcEndpointConnectionNotificationsInputBuilder> for DeleteVpcEndpointConnectionNotificationsInputBuilder
impl PartialEq<DeleteVpcEndpointConnectionNotificationsInputBuilder> for DeleteVpcEndpointConnectionNotificationsInputBuilder
source§fn eq(
&self,
other: &DeleteVpcEndpointConnectionNotificationsInputBuilder
) -> bool
fn eq( &self, other: &DeleteVpcEndpointConnectionNotificationsInputBuilder ) -> bool
self
and other
values to be equal, and is used
by ==
.