Struct aws_sdk_ec2::input::ModifyVpcEndpointInput
source · #[non_exhaustive]pub struct ModifyVpcEndpointInput { /* private fields */ }
Implementations§
source§impl ModifyVpcEndpointInput
impl ModifyVpcEndpointInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ModifyVpcEndpoint, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ModifyVpcEndpoint, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<ModifyVpcEndpoint
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ModifyVpcEndpointInput
.
source§impl ModifyVpcEndpointInput
impl ModifyVpcEndpointInput
sourcepub fn dry_run(&self) -> Option<bool>
pub fn dry_run(&self) -> Option<bool>
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn vpc_endpoint_id(&self) -> Option<&str>
pub fn vpc_endpoint_id(&self) -> Option<&str>
The ID of the endpoint.
sourcepub fn reset_policy(&self) -> Option<bool>
pub fn reset_policy(&self) -> Option<bool>
(Gateway endpoint) Specify true
to reset the policy document to the default policy. The default policy allows full access to the service.
sourcepub fn policy_document(&self) -> Option<&str>
pub fn policy_document(&self) -> Option<&str>
(Interface and gateway endpoints) A policy to attach to the endpoint that controls access to the service. The policy must be in valid JSON format.
sourcepub fn add_route_table_ids(&self) -> Option<&[String]>
pub fn add_route_table_ids(&self) -> Option<&[String]>
(Gateway endpoint) The IDs of the route tables to associate with the endpoint.
sourcepub fn remove_route_table_ids(&self) -> Option<&[String]>
pub fn remove_route_table_ids(&self) -> Option<&[String]>
(Gateway endpoint) The IDs of the route tables to disassociate from the endpoint.
sourcepub fn add_subnet_ids(&self) -> Option<&[String]>
pub fn add_subnet_ids(&self) -> Option<&[String]>
(Interface and Gateway Load Balancer endpoints) The IDs of the subnets in which to serve the endpoint. For a Gateway Load Balancer endpoint, you can specify only one subnet.
sourcepub fn remove_subnet_ids(&self) -> Option<&[String]>
pub fn remove_subnet_ids(&self) -> Option<&[String]>
(Interface endpoint) The IDs of the subnets from which to remove the endpoint.
sourcepub fn add_security_group_ids(&self) -> Option<&[String]>
pub fn add_security_group_ids(&self) -> Option<&[String]>
(Interface endpoint) The IDs of the security groups to associate with the network interface.
sourcepub fn remove_security_group_ids(&self) -> Option<&[String]>
pub fn remove_security_group_ids(&self) -> Option<&[String]>
(Interface endpoint) The IDs of the security groups to disassociate from the network interface.
sourcepub fn ip_address_type(&self) -> Option<&IpAddressType>
pub fn ip_address_type(&self) -> Option<&IpAddressType>
The IP address type for the endpoint.
sourcepub fn dns_options(&self) -> Option<&DnsOptionsSpecification>
pub fn dns_options(&self) -> Option<&DnsOptionsSpecification>
The DNS options for the endpoint.
sourcepub fn private_dns_enabled(&self) -> Option<bool>
pub fn private_dns_enabled(&self) -> Option<bool>
(Interface endpoint) Indicates whether a private hosted zone is associated with the VPC.
Trait Implementations§
source§impl Clone for ModifyVpcEndpointInput
impl Clone for ModifyVpcEndpointInput
source§fn clone(&self) -> ModifyVpcEndpointInput
fn clone(&self) -> ModifyVpcEndpointInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ModifyVpcEndpointInput
impl Debug for ModifyVpcEndpointInput
source§impl PartialEq<ModifyVpcEndpointInput> for ModifyVpcEndpointInput
impl PartialEq<ModifyVpcEndpointInput> for ModifyVpcEndpointInput
source§fn eq(&self, other: &ModifyVpcEndpointInput) -> bool
fn eq(&self, other: &ModifyVpcEndpointInput) -> bool
self
and other
values to be equal, and is used
by ==
.