pub struct Builder { /* private fields */ }
Expand description
A builder for ModifyVpcEndpointConnectionNotificationInput
.
Implementations§
source§impl Builder
impl Builder
sourcepub fn dry_run(self, input: bool) -> Self
pub fn dry_run(self, input: bool) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn set_dry_run(self, input: Option<bool>) -> Self
pub fn set_dry_run(self, input: Option<bool>) -> Self
Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is DryRunOperation
. Otherwise, it is UnauthorizedOperation
.
sourcepub fn connection_notification_id(self, input: impl Into<String>) -> Self
pub fn connection_notification_id(self, input: impl Into<String>) -> Self
The ID of the notification.
sourcepub fn set_connection_notification_id(self, input: Option<String>) -> Self
pub fn set_connection_notification_id(self, input: Option<String>) -> Self
The ID of the notification.
sourcepub fn connection_notification_arn(self, input: impl Into<String>) -> Self
pub fn connection_notification_arn(self, input: impl Into<String>) -> Self
The ARN for the SNS topic for the notification.
sourcepub fn set_connection_notification_arn(self, input: Option<String>) -> Self
pub fn set_connection_notification_arn(self, input: Option<String>) -> Self
The ARN for the SNS topic for the notification.
sourcepub fn connection_events(self, input: impl Into<String>) -> Self
pub fn connection_events(self, input: impl Into<String>) -> Self
Appends an item to connection_events
.
To override the contents of this collection use set_connection_events
.
The events for the endpoint. Valid values are Accept
, Connect
, Delete
, and Reject
.
sourcepub fn set_connection_events(self, input: Option<Vec<String>>) -> Self
pub fn set_connection_events(self, input: Option<Vec<String>>) -> Self
The events for the endpoint. Valid values are Accept
, Connect
, Delete
, and Reject
.
sourcepub fn build(
self
) -> Result<ModifyVpcEndpointConnectionNotificationInput, BuildError>
pub fn build(
self
) -> Result<ModifyVpcEndpointConnectionNotificationInput, BuildError>
Consumes the builder and constructs a ModifyVpcEndpointConnectionNotificationInput
.