LaunchAction

Struct LaunchAction 

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#[non_exhaustive]
pub struct LaunchAction { pub action_id: Option<String>, pub action_code: Option<String>, pub type: Option<LaunchActionType>, pub name: Option<String>, pub active: Option<bool>, pub order: Option<i32>, pub action_version: Option<String>, pub optional: Option<bool>, pub parameters: Option<HashMap<String, LaunchActionParameter>>, pub description: Option<String>, pub category: Option<LaunchActionCategory>, }
Expand description

Launch action.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§action_id: Option<String>

Launch action Id.

§action_code: Option<String>

Launch action code.

§type: Option<LaunchActionType>

Launch action type.

§name: Option<String>

Launch action name.

§active: Option<bool>

Whether the launch action is active.

§order: Option<i32>

Launch action order.

§action_version: Option<String>

Launch action version.

§optional: Option<bool>

Whether the launch will not be marked as failed if this action fails.

§parameters: Option<HashMap<String, LaunchActionParameter>>

Launch action parameters.

§description: Option<String>

Launch action description.

§category: Option<LaunchActionCategory>

Launch action category.

Implementations§

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impl LaunchAction

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pub fn action_id(&self) -> Option<&str>

Launch action Id.

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pub fn action_code(&self) -> Option<&str>

Launch action code.

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pub fn type(&self) -> Option<&LaunchActionType>

Launch action type.

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pub fn name(&self) -> Option<&str>

Launch action name.

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pub fn active(&self) -> Option<bool>

Whether the launch action is active.

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pub fn order(&self) -> Option<i32>

Launch action order.

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pub fn action_version(&self) -> Option<&str>

Launch action version.

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pub fn optional(&self) -> Option<bool>

Whether the launch will not be marked as failed if this action fails.

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pub fn parameters(&self) -> Option<&HashMap<String, LaunchActionParameter>>

Launch action parameters.

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pub fn description(&self) -> Option<&str>

Launch action description.

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pub fn category(&self) -> Option<&LaunchActionCategory>

Launch action category.

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impl LaunchAction

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pub fn builder() -> LaunchActionBuilder

Creates a new builder-style object to manufacture LaunchAction.

Trait Implementations§

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impl Clone for LaunchAction

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fn clone(&self) -> LaunchAction

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LaunchAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LaunchAction

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fn eq(&self, other: &LaunchAction) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LaunchAction

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