#[non_exhaustive]pub struct RecoveryInstancePropertiesBuilder { /* private fields */ }Expand description
A builder for RecoveryInstanceProperties.
Implementations§
Source§impl RecoveryInstancePropertiesBuilder
impl RecoveryInstancePropertiesBuilder
Sourcepub fn last_updated_date_time(self, input: impl Into<String>) -> Self
pub fn last_updated_date_time(self, input: impl Into<String>) -> Self
The date and time the Recovery Instance properties were last updated on.
Sourcepub fn set_last_updated_date_time(self, input: Option<String>) -> Self
pub fn set_last_updated_date_time(self, input: Option<String>) -> Self
The date and time the Recovery Instance properties were last updated on.
Sourcepub fn get_last_updated_date_time(&self) -> &Option<String>
pub fn get_last_updated_date_time(&self) -> &Option<String>
The date and time the Recovery Instance properties were last updated on.
Sourcepub fn identification_hints(self, input: IdentificationHints) -> Self
pub fn identification_hints(self, input: IdentificationHints) -> Self
Hints used to uniquely identify a machine.
Sourcepub fn set_identification_hints(
self,
input: Option<IdentificationHints>,
) -> Self
pub fn set_identification_hints( self, input: Option<IdentificationHints>, ) -> Self
Hints used to uniquely identify a machine.
Sourcepub fn get_identification_hints(&self) -> &Option<IdentificationHints>
pub fn get_identification_hints(&self) -> &Option<IdentificationHints>
Hints used to uniquely identify a machine.
Sourcepub fn network_interfaces(self, input: NetworkInterface) -> Self
pub fn network_interfaces(self, input: NetworkInterface) -> Self
Appends an item to network_interfaces.
To override the contents of this collection use set_network_interfaces.
An array of network interfaces.
Sourcepub fn set_network_interfaces(
self,
input: Option<Vec<NetworkInterface>>,
) -> Self
pub fn set_network_interfaces( self, input: Option<Vec<NetworkInterface>>, ) -> Self
An array of network interfaces.
Sourcepub fn get_network_interfaces(&self) -> &Option<Vec<NetworkInterface>>
pub fn get_network_interfaces(&self) -> &Option<Vec<NetworkInterface>>
An array of network interfaces.
Sourcepub fn disks(self, input: RecoveryInstanceDisk) -> Self
pub fn disks(self, input: RecoveryInstanceDisk) -> Self
Appends an item to disks.
To override the contents of this collection use set_disks.
An array of disks.
Sourcepub fn set_disks(self, input: Option<Vec<RecoveryInstanceDisk>>) -> Self
pub fn set_disks(self, input: Option<Vec<RecoveryInstanceDisk>>) -> Self
An array of disks.
Sourcepub fn get_disks(&self) -> &Option<Vec<RecoveryInstanceDisk>>
pub fn get_disks(&self) -> &Option<Vec<RecoveryInstanceDisk>>
An array of disks.
Sourcepub fn cpus(self, input: Cpu) -> Self
pub fn cpus(self, input: Cpu) -> Self
Appends an item to cpus.
To override the contents of this collection use set_cpus.
An array of CPUs.
Sourcepub fn set_ram_bytes(self, input: Option<i64>) -> Self
pub fn set_ram_bytes(self, input: Option<i64>) -> Self
The amount of RAM in bytes.
Sourcepub fn get_ram_bytes(&self) -> &Option<i64>
pub fn get_ram_bytes(&self) -> &Option<i64>
The amount of RAM in bytes.
Sourcepub fn build(self) -> RecoveryInstanceProperties
pub fn build(self) -> RecoveryInstanceProperties
Consumes the builder and constructs a RecoveryInstanceProperties.
Trait Implementations§
Source§impl Clone for RecoveryInstancePropertiesBuilder
impl Clone for RecoveryInstancePropertiesBuilder
Source§fn clone(&self) -> RecoveryInstancePropertiesBuilder
fn clone(&self) -> RecoveryInstancePropertiesBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for RecoveryInstancePropertiesBuilder
impl Default for RecoveryInstancePropertiesBuilder
Source§fn default() -> RecoveryInstancePropertiesBuilder
fn default() -> RecoveryInstancePropertiesBuilder
Source§impl PartialEq for RecoveryInstancePropertiesBuilder
impl PartialEq for RecoveryInstancePropertiesBuilder
Source§fn eq(&self, other: &RecoveryInstancePropertiesBuilder) -> bool
fn eq(&self, other: &RecoveryInstancePropertiesBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for RecoveryInstancePropertiesBuilder
Auto Trait Implementations§
impl Freeze for RecoveryInstancePropertiesBuilder
impl RefUnwindSafe for RecoveryInstancePropertiesBuilder
impl Send for RecoveryInstancePropertiesBuilder
impl Sync for RecoveryInstancePropertiesBuilder
impl Unpin for RecoveryInstancePropertiesBuilder
impl UnwindSafe for RecoveryInstancePropertiesBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);