#[non_exhaustive]pub struct ConversionProperties {
pub volume_to_conversion_map: Option<HashMap<String, HashMap<String, String>>>,
pub root_volume_name: Option<String>,
pub force_uefi: Option<bool>,
pub data_timestamp: Option<String>,
pub volume_to_volume_size: Option<HashMap<String, i64>>,
pub volume_to_product_codes: Option<HashMap<String, Vec<ProductCode>>>,
}Expand description
Properties of a conversion job
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.volume_to_conversion_map: Option<HashMap<String, HashMap<String, String>>>A mapping between the volumes being converted and the converted snapshot ids
root_volume_name: Option<String>The root volume name of a conversion job
force_uefi: Option<bool>Whether the volume being converted uses UEFI or not
data_timestamp: Option<String>The timestamp of when the snapshot being converted was taken
volume_to_volume_size: Option<HashMap<String, i64>>A mapping between the volumes and their sizes
volume_to_product_codes: Option<HashMap<String, Vec<ProductCode>>>A mapping between the volumes being converted and the product codes associated with them
Implementations§
Source§impl ConversionProperties
impl ConversionProperties
Sourcepub fn volume_to_conversion_map(
&self,
) -> Option<&HashMap<String, HashMap<String, String>>>
pub fn volume_to_conversion_map( &self, ) -> Option<&HashMap<String, HashMap<String, String>>>
A mapping between the volumes being converted and the converted snapshot ids
Sourcepub fn root_volume_name(&self) -> Option<&str>
pub fn root_volume_name(&self) -> Option<&str>
The root volume name of a conversion job
Sourcepub fn force_uefi(&self) -> Option<bool>
pub fn force_uefi(&self) -> Option<bool>
Whether the volume being converted uses UEFI or not
Sourcepub fn data_timestamp(&self) -> Option<&str>
pub fn data_timestamp(&self) -> Option<&str>
The timestamp of when the snapshot being converted was taken
Sourcepub fn volume_to_volume_size(&self) -> Option<&HashMap<String, i64>>
pub fn volume_to_volume_size(&self) -> Option<&HashMap<String, i64>>
A mapping between the volumes and their sizes
Sourcepub fn volume_to_product_codes(
&self,
) -> Option<&HashMap<String, Vec<ProductCode>>>
pub fn volume_to_product_codes( &self, ) -> Option<&HashMap<String, Vec<ProductCode>>>
A mapping between the volumes being converted and the product codes associated with them
Source§impl ConversionProperties
impl ConversionProperties
Sourcepub fn builder() -> ConversionPropertiesBuilder
pub fn builder() -> ConversionPropertiesBuilder
Creates a new builder-style object to manufacture ConversionProperties.
Trait Implementations§
Source§impl Clone for ConversionProperties
impl Clone for ConversionProperties
Source§fn clone(&self) -> ConversionProperties
fn clone(&self) -> ConversionProperties
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ConversionProperties
impl Debug for ConversionProperties
Source§impl PartialEq for ConversionProperties
impl PartialEq for ConversionProperties
impl StructuralPartialEq for ConversionProperties
Auto Trait Implementations§
impl Freeze for ConversionProperties
impl RefUnwindSafe for ConversionProperties
impl Send for ConversionProperties
impl Sync for ConversionProperties
impl Unpin for ConversionProperties
impl UnwindSafe for ConversionProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);