#[non_exhaustive]pub struct RecoveryInstanceDataReplicationInfoReplicatedDisk {
pub device_name: Option<String>,
pub total_storage_bytes: i64,
pub replicated_storage_bytes: i64,
pub rescanned_storage_bytes: i64,
pub backlogged_storage_bytes: i64,
}Expand description
A disk that should be replicated.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.device_name: Option<String>The name of the device.
total_storage_bytes: i64The total amount of data to be replicated in bytes.
replicated_storage_bytes: i64The amount of data replicated so far in bytes.
rescanned_storage_bytes: i64The amount of data to be rescanned in bytes.
backlogged_storage_bytes: i64The size of the replication backlog in bytes.
Implementations§
Source§impl RecoveryInstanceDataReplicationInfoReplicatedDisk
impl RecoveryInstanceDataReplicationInfoReplicatedDisk
Sourcepub fn device_name(&self) -> Option<&str>
pub fn device_name(&self) -> Option<&str>
The name of the device.
Sourcepub fn total_storage_bytes(&self) -> i64
pub fn total_storage_bytes(&self) -> i64
The total amount of data to be replicated in bytes.
Sourcepub fn replicated_storage_bytes(&self) -> i64
pub fn replicated_storage_bytes(&self) -> i64
The amount of data replicated so far in bytes.
Sourcepub fn rescanned_storage_bytes(&self) -> i64
pub fn rescanned_storage_bytes(&self) -> i64
The amount of data to be rescanned in bytes.
Sourcepub fn backlogged_storage_bytes(&self) -> i64
pub fn backlogged_storage_bytes(&self) -> i64
The size of the replication backlog in bytes.
Source§impl RecoveryInstanceDataReplicationInfoReplicatedDisk
impl RecoveryInstanceDataReplicationInfoReplicatedDisk
Sourcepub fn builder() -> RecoveryInstanceDataReplicationInfoReplicatedDiskBuilder
pub fn builder() -> RecoveryInstanceDataReplicationInfoReplicatedDiskBuilder
Creates a new builder-style object to manufacture RecoveryInstanceDataReplicationInfoReplicatedDisk.
Trait Implementations§
Source§impl Clone for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl Clone for RecoveryInstanceDataReplicationInfoReplicatedDisk
Source§fn clone(&self) -> RecoveryInstanceDataReplicationInfoReplicatedDisk
fn clone(&self) -> RecoveryInstanceDataReplicationInfoReplicatedDisk
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl PartialEq for RecoveryInstanceDataReplicationInfoReplicatedDisk
Source§fn eq(&self, other: &RecoveryInstanceDataReplicationInfoReplicatedDisk) -> bool
fn eq(&self, other: &RecoveryInstanceDataReplicationInfoReplicatedDisk) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for RecoveryInstanceDataReplicationInfoReplicatedDisk
Auto Trait Implementations§
impl Freeze for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl RefUnwindSafe for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl Send for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl Sync for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl Unpin for RecoveryInstanceDataReplicationInfoReplicatedDisk
impl UnwindSafe for RecoveryInstanceDataReplicationInfoReplicatedDisk
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);