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CreateUserInput

Struct CreateUserInput 

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#[non_exhaustive]
pub struct CreateUserInput { pub directory_id: Option<String>, pub sam_account_name: Option<String>, pub email_address: Option<String>, pub given_name: Option<String>, pub surname: Option<String>, pub other_attributes: Option<HashMap<String, AttributeValue>>, pub client_token: Option<String>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§directory_id: Option<String>

The identifier (ID) of the directory that’s associated with the user.

§sam_account_name: Option<String>

The name of the user.

§email_address: Option<String>

The email address of the user.

§given_name: Option<String>

The first name of the user.

§surname: Option<String>

The last name of the user.

§other_attributes: Option<HashMap<String, AttributeValue>>

An expression that defines one or more attribute names with the data type and value of each attribute. A key is an attribute name, and the value is a list of maps. For a list of supported attributes, see Directory Service Data Attributes.

Attribute names are case insensitive.

§client_token: Option<String>

A unique and case-sensitive identifier that you provide to make sure the idempotency of the request, so multiple identical calls have the same effect as one single call.

A client token is valid for 8 hours after the first request that uses it completes. After 8 hours, any request with the same client token is treated as a new request. If the request succeeds, any future uses of that token will be idempotent for another 8 hours.

If you submit a request with the same client token but change one of the other parameters within the 8-hour idempotency window, Directory Service Data returns an ConflictException.

This parameter is optional when using the CLI or SDK.

Implementations§

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impl CreateUserInput

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pub fn directory_id(&self) -> Option<&str>

The identifier (ID) of the directory that’s associated with the user.

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pub fn sam_account_name(&self) -> Option<&str>

The name of the user.

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pub fn email_address(&self) -> Option<&str>

The email address of the user.

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pub fn given_name(&self) -> Option<&str>

The first name of the user.

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pub fn surname(&self) -> Option<&str>

The last name of the user.

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pub fn other_attributes(&self) -> Option<&HashMap<String, AttributeValue>>

An expression that defines one or more attribute names with the data type and value of each attribute. A key is an attribute name, and the value is a list of maps. For a list of supported attributes, see Directory Service Data Attributes.

Attribute names are case insensitive.

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pub fn client_token(&self) -> Option<&str>

A unique and case-sensitive identifier that you provide to make sure the idempotency of the request, so multiple identical calls have the same effect as one single call.

A client token is valid for 8 hours after the first request that uses it completes. After 8 hours, any request with the same client token is treated as a new request. If the request succeeds, any future uses of that token will be idempotent for another 8 hours.

If you submit a request with the same client token but change one of the other parameters within the 8-hour idempotency window, Directory Service Data returns an ConflictException.

This parameter is optional when using the CLI or SDK.

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impl CreateUserInput

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pub fn builder() -> CreateUserInputBuilder

Creates a new builder-style object to manufacture CreateUserInput.

Trait Implementations§

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impl Clone for CreateUserInput

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fn clone(&self) -> CreateUserInput

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateUserInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for CreateUserInput

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fn eq(&self, other: &CreateUserInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CreateUserInput

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