#[non_exhaustive]pub struct CreateLagInput {
pub number_of_connections: Option<i32>,
pub location: Option<String>,
pub connections_bandwidth: Option<String>,
pub lag_name: Option<String>,
pub connection_id: Option<String>,
pub tags: Option<Vec<Tag>>,
pub child_connection_tags: Option<Vec<Tag>>,
pub provider_name: Option<String>,
pub request_mac_sec: Option<bool>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.number_of_connections: Option<i32>
The number of physical dedicated connections initially provisioned and bundled by the LAG. You can have a maximum of four connections when the port speed is 1Gbps or 10Gbps, or two when the port speed is 100Gbps or 400Gbps.
location: Option<String>
The location for the LAG.
connections_bandwidth: Option<String>
The bandwidth of the individual physical dedicated connections bundled by the LAG. The possible values are 1Gbps,10Gbps, 100Gbps, and 400Gbps.
lag_name: Option<String>
The name of the LAG.
connection_id: Option<String>
The ID of an existing dedicated connection to migrate to the LAG.
The tags to associate with the LAG.
The tags to associate with the automtically created LAGs.
provider_name: Option<String>
The name of the service provider associated with the LAG.
request_mac_sec: Option<bool>
Indicates whether the connection will support MAC Security (MACsec).
All connections in the LAG must be capable of supporting MAC Security (MACsec). For information about MAC Security (MACsec) prerequisties, see MACsec prerequisties in the Direct Connect User Guide.
Implementations§
Source§impl CreateLagInput
impl CreateLagInput
Sourcepub fn number_of_connections(&self) -> Option<i32>
pub fn number_of_connections(&self) -> Option<i32>
The number of physical dedicated connections initially provisioned and bundled by the LAG. You can have a maximum of four connections when the port speed is 1Gbps or 10Gbps, or two when the port speed is 100Gbps or 400Gbps.
Sourcepub fn connections_bandwidth(&self) -> Option<&str>
pub fn connections_bandwidth(&self) -> Option<&str>
The bandwidth of the individual physical dedicated connections bundled by the LAG. The possible values are 1Gbps,10Gbps, 100Gbps, and 400Gbps.
Sourcepub fn connection_id(&self) -> Option<&str>
pub fn connection_id(&self) -> Option<&str>
The ID of an existing dedicated connection to migrate to the LAG.
The tags to associate with the LAG.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
The tags to associate with the automtically created LAGs.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .child_connection_tags.is_none()
.
Sourcepub fn provider_name(&self) -> Option<&str>
pub fn provider_name(&self) -> Option<&str>
The name of the service provider associated with the LAG.
Sourcepub fn request_mac_sec(&self) -> Option<bool>
pub fn request_mac_sec(&self) -> Option<bool>
Indicates whether the connection will support MAC Security (MACsec).
All connections in the LAG must be capable of supporting MAC Security (MACsec). For information about MAC Security (MACsec) prerequisties, see MACsec prerequisties in the Direct Connect User Guide.
Source§impl CreateLagInput
impl CreateLagInput
Sourcepub fn builder() -> CreateLagInputBuilder
pub fn builder() -> CreateLagInputBuilder
Creates a new builder-style object to manufacture CreateLagInput
.
Trait Implementations§
Source§impl Clone for CreateLagInput
impl Clone for CreateLagInput
Source§fn clone(&self) -> CreateLagInput
fn clone(&self) -> CreateLagInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateLagInput
impl Debug for CreateLagInput
Source§impl PartialEq for CreateLagInput
impl PartialEq for CreateLagInput
impl StructuralPartialEq for CreateLagInput
Auto Trait Implementations§
impl Freeze for CreateLagInput
impl RefUnwindSafe for CreateLagInput
impl Send for CreateLagInput
impl Sync for CreateLagInput
impl Unpin for CreateLagInput
impl UnwindSafe for CreateLagInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);