#[non_exhaustive]pub struct CreateInterconnectInputBuilder { /* private fields */ }Expand description
A builder for CreateInterconnectInput.
Implementations§
Source§impl CreateInterconnectInputBuilder
 
impl CreateInterconnectInputBuilder
Sourcepub fn interconnect_name(self, input: impl Into<String>) -> Self
 
pub fn interconnect_name(self, input: impl Into<String>) -> Self
The name of the interconnect.
This field is required.Sourcepub fn set_interconnect_name(self, input: Option<String>) -> Self
 
pub fn set_interconnect_name(self, input: Option<String>) -> Self
The name of the interconnect.
Sourcepub fn get_interconnect_name(&self) -> &Option<String>
 
pub fn get_interconnect_name(&self) -> &Option<String>
The name of the interconnect.
Sourcepub fn bandwidth(self, input: impl Into<String>) -> Self
 
pub fn bandwidth(self, input: impl Into<String>) -> Self
The port bandwidth, in Gbps. The possible values are 1, 10, and 100.
This field is required.Sourcepub fn set_bandwidth(self, input: Option<String>) -> Self
 
pub fn set_bandwidth(self, input: Option<String>) -> Self
The port bandwidth, in Gbps. The possible values are 1, 10, and 100.
Sourcepub fn get_bandwidth(&self) -> &Option<String>
 
pub fn get_bandwidth(&self) -> &Option<String>
The port bandwidth, in Gbps. The possible values are 1, 10, and 100.
Sourcepub fn location(self, input: impl Into<String>) -> Self
 
pub fn location(self, input: impl Into<String>) -> Self
The location of the interconnect.
This field is required.Sourcepub fn set_location(self, input: Option<String>) -> Self
 
pub fn set_location(self, input: Option<String>) -> Self
The location of the interconnect.
Sourcepub fn get_location(&self) -> &Option<String>
 
pub fn get_location(&self) -> &Option<String>
The location of the interconnect.
Sourcepub fn set_lag_id(self, input: Option<String>) -> Self
 
pub fn set_lag_id(self, input: Option<String>) -> Self
The ID of the LAG.
Sourcepub fn get_lag_id(&self) -> &Option<String>
 
pub fn get_lag_id(&self) -> &Option<String>
The ID of the LAG.
Appends an item to tags.
To override the contents of this collection use set_tags.
The tags to associate with the interconnect.
The tags to associate with the interconnect.
The tags to associate with the interconnect.
Sourcepub fn provider_name(self, input: impl Into<String>) -> Self
 
pub fn provider_name(self, input: impl Into<String>) -> Self
The name of the service provider associated with the interconnect.
Sourcepub fn set_provider_name(self, input: Option<String>) -> Self
 
pub fn set_provider_name(self, input: Option<String>) -> Self
The name of the service provider associated with the interconnect.
Sourcepub fn get_provider_name(&self) -> &Option<String>
 
pub fn get_provider_name(&self) -> &Option<String>
The name of the service provider associated with the interconnect.
Sourcepub fn build(self) -> Result<CreateInterconnectInput, BuildError>
 
pub fn build(self) -> Result<CreateInterconnectInput, BuildError>
Consumes the builder and constructs a CreateInterconnectInput.
Source§impl CreateInterconnectInputBuilder
 
impl CreateInterconnectInputBuilder
Sourcepub async fn send_with(
    self,
    client: &Client,
) -> Result<CreateInterconnectOutput, SdkError<CreateInterconnectError, HttpResponse>>
 
pub async fn send_with( self, client: &Client, ) -> Result<CreateInterconnectOutput, SdkError<CreateInterconnectError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateInterconnectInputBuilder
 
impl Clone for CreateInterconnectInputBuilder
Source§fn clone(&self) -> CreateInterconnectInputBuilder
 
fn clone(&self) -> CreateInterconnectInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for CreateInterconnectInputBuilder
 
impl Default for CreateInterconnectInputBuilder
Source§fn default() -> CreateInterconnectInputBuilder
 
fn default() -> CreateInterconnectInputBuilder
Source§impl PartialEq for CreateInterconnectInputBuilder
 
impl PartialEq for CreateInterconnectInputBuilder
Source§fn eq(&self, other: &CreateInterconnectInputBuilder) -> bool
 
fn eq(&self, other: &CreateInterconnectInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for CreateInterconnectInputBuilder
Auto Trait Implementations§
impl Freeze for CreateInterconnectInputBuilder
impl RefUnwindSafe for CreateInterconnectInputBuilder
impl Send for CreateInterconnectInputBuilder
impl Sync for CreateInterconnectInputBuilder
impl Unpin for CreateInterconnectInputBuilder
impl UnwindSafe for CreateInterconnectInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
    T: ?Sized,
 
impl<T> Paint for Twhere
    T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
 
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
 
fn bright_black(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightBlack.
§Example
println!("{}", value.bright_black());Source§fn bright_red(&self) -> Painted<&T>
 
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
 
fn bright_green(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightGreen.
§Example
println!("{}", value.bright_green());Source§fn bright_yellow(&self) -> Painted<&T>
 
fn bright_yellow(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightYellow.
§Example
println!("{}", value.bright_yellow());Source§fn bright_blue(&self) -> Painted<&T>
 
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
 
fn bright_magenta(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.bright_magenta());Source§fn bright_cyan(&self) -> Painted<&T>
 
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
 
fn bright_white(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightWhite.
§Example
println!("{}", value.bright_white());Source§fn bg(&self, value: Color) -> Painted<&T>
 
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
 
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
 
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
 
fn on_bright_black(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlack.
§Example
println!("{}", value.on_bright_black());Source§fn on_bright_red(&self) -> Painted<&T>
 
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
 
fn on_bright_green(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightGreen.
§Example
println!("{}", value.on_bright_green());Source§fn on_bright_yellow(&self) -> Painted<&T>
 
fn on_bright_yellow(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightYellow.
§Example
println!("{}", value.on_bright_yellow());Source§fn on_bright_blue(&self) -> Painted<&T>
 
fn on_bright_blue(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlue.
§Example
println!("{}", value.on_bright_blue());Source§fn on_bright_magenta(&self) -> Painted<&T>
 
fn on_bright_magenta(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.on_bright_magenta());Source§fn on_bright_cyan(&self) -> Painted<&T>
 
fn on_bright_cyan(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightCyan.
§Example
println!("{}", value.on_bright_cyan());Source§fn on_bright_white(&self) -> Painted<&T>
 
fn on_bright_white(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightWhite.
§Example
println!("{}", value.on_bright_white());Source§fn attr(&self, value: Attribute) -> Painted<&T>
 
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn underline(&self) -> Painted<&T>
 
fn underline(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::Underline.
§Example
println!("{}", value.underline());Source§fn rapid_blink(&self) -> Painted<&T>
 
fn rapid_blink(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::RapidBlink.
§Example
println!("{}", value.rapid_blink());Source§fn quirk(&self, value: Quirk) -> Painted<&T>
 
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
 👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
 
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);