#[non_exhaustive]pub struct UpdateVirtualInterfaceAttributesInput { /* private fields */ }Implementations§
source§impl UpdateVirtualInterfaceAttributesInput
impl UpdateVirtualInterfaceAttributesInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateVirtualInterfaceAttributes, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateVirtualInterfaceAttributes, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<UpdateVirtualInterfaceAttributes>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture UpdateVirtualInterfaceAttributesInput.
source§impl UpdateVirtualInterfaceAttributesInput
impl UpdateVirtualInterfaceAttributesInput
sourcepub fn virtual_interface_id(&self) -> Option<&str>
pub fn virtual_interface_id(&self) -> Option<&str>
The ID of the virtual private interface.
sourcepub fn mtu(&self) -> Option<i32>
pub fn mtu(&self) -> Option<i32>
The maximum transmission unit (MTU), in bytes. The supported values are 1500 and 9001. The default value is 1500.
sourcepub fn enable_site_link(&self) -> Option<bool>
pub fn enable_site_link(&self) -> Option<bool>
Indicates whether to enable or disable SiteLink.
sourcepub fn virtual_interface_name(&self) -> Option<&str>
pub fn virtual_interface_name(&self) -> Option<&str>
The name of the virtual private interface.
Trait Implementations§
source§impl Clone for UpdateVirtualInterfaceAttributesInput
impl Clone for UpdateVirtualInterfaceAttributesInput
source§fn clone(&self) -> UpdateVirtualInterfaceAttributesInput
fn clone(&self) -> UpdateVirtualInterfaceAttributesInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl PartialEq<UpdateVirtualInterfaceAttributesInput> for UpdateVirtualInterfaceAttributesInput
impl PartialEq<UpdateVirtualInterfaceAttributesInput> for UpdateVirtualInterfaceAttributesInput
source§fn eq(&self, other: &UpdateVirtualInterfaceAttributesInput) -> bool
fn eq(&self, other: &UpdateVirtualInterfaceAttributesInput) -> bool
This method tests for
self and other values to be equal, and is used
by ==.