#[non_exhaustive]
pub struct DevicePoolBuilder { /* private fields */ }
Expand description

A builder for DevicePool.

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impl DevicePoolBuilder

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pub fn arn(self, input: impl Into<String>) -> Self

The device pool's ARN.

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pub fn set_arn(self, input: Option<String>) -> Self

The device pool's ARN.

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pub fn get_arn(&self) -> &Option<String>

The device pool's ARN.

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pub fn name(self, input: impl Into<String>) -> Self

The device pool's name.

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pub fn set_name(self, input: Option<String>) -> Self

The device pool's name.

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pub fn get_name(&self) -> &Option<String>

The device pool's name.

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pub fn description(self, input: impl Into<String>) -> Self

The device pool's description.

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pub fn set_description(self, input: Option<String>) -> Self

The device pool's description.

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pub fn get_description(&self) -> &Option<String>

The device pool's description.

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pub fn type(self, input: DevicePoolType) -> Self

The device pool's type.

Allowed values include:

  • CURATED: A device pool that is created and managed by AWS Device Farm.

  • PRIVATE: A device pool that is created and managed by the device pool developer.

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pub fn set_type(self, input: Option<DevicePoolType>) -> Self

The device pool's type.

Allowed values include:

  • CURATED: A device pool that is created and managed by AWS Device Farm.

  • PRIVATE: A device pool that is created and managed by the device pool developer.

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pub fn get_type(&self) -> &Option<DevicePoolType>

The device pool's type.

Allowed values include:

  • CURATED: A device pool that is created and managed by AWS Device Farm.

  • PRIVATE: A device pool that is created and managed by the device pool developer.

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pub fn rules(self, input: Rule) -> Self

Appends an item to rules.

To override the contents of this collection use set_rules.

Information about the device pool's rules.

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pub fn set_rules(self, input: Option<Vec<Rule>>) -> Self

Information about the device pool's rules.

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pub fn get_rules(&self) -> &Option<Vec<Rule>>

Information about the device pool's rules.

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pub fn max_devices(self, input: i32) -> Self

The number of devices that Device Farm can add to your device pool. Device Farm adds devices that are available and meet the criteria that you assign for the rules parameter. Depending on how many devices meet these constraints, your device pool might contain fewer devices than the value for this parameter.

By specifying the maximum number of devices, you can control the costs that you incur by running tests.

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pub fn set_max_devices(self, input: Option<i32>) -> Self

The number of devices that Device Farm can add to your device pool. Device Farm adds devices that are available and meet the criteria that you assign for the rules parameter. Depending on how many devices meet these constraints, your device pool might contain fewer devices than the value for this parameter.

By specifying the maximum number of devices, you can control the costs that you incur by running tests.

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pub fn get_max_devices(&self) -> &Option<i32>

The number of devices that Device Farm can add to your device pool. Device Farm adds devices that are available and meet the criteria that you assign for the rules parameter. Depending on how many devices meet these constraints, your device pool might contain fewer devices than the value for this parameter.

By specifying the maximum number of devices, you can control the costs that you incur by running tests.

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pub fn build(self) -> DevicePool

Consumes the builder and constructs a DevicePool.

Trait Implementations§

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impl Clone for DevicePoolBuilder

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fn clone(&self) -> DevicePoolBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DevicePoolBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DevicePoolBuilder

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fn default() -> DevicePoolBuilder

Returns the “default value” for a type. Read more
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impl PartialEq<DevicePoolBuilder> for DevicePoolBuilder

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fn eq(&self, other: &DevicePoolBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DevicePoolBuilder

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

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type Output = T

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type Owned = T

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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