#[non_exhaustive]pub struct GetQueueOutput {Show 16 fields
pub queue_id: String,
pub display_name: String,
pub description: Option<String>,
pub farm_id: String,
pub status: QueueStatus,
pub default_budget_action: DefaultQueueBudgetAction,
pub blocked_reason: Option<QueueBlockedReason>,
pub job_attachment_settings: Option<JobAttachmentSettings>,
pub role_arn: Option<String>,
pub required_file_system_location_names: Option<Vec<String>>,
pub allowed_storage_profile_ids: Option<Vec<String>>,
pub job_run_as_user: Option<JobRunAsUser>,
pub created_at: DateTime,
pub created_by: String,
pub updated_at: Option<DateTime>,
pub updated_by: Option<String>,
/* private fields */
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.queue_id: StringThe queue ID.
display_name: StringThe display name of the queue.
This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.
description: Option<String>The description of the queue.
This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.
farm_id: StringThe farm ID for the queue.
status: QueueStatusThe status of the queue.
-
ACTIVE–The queue is active. -
SCHEDULING–The queue is scheduling. -
SCHEDULING_BLOCKED–The queue scheduling is blocked. See the provided reason.
default_budget_action: DefaultQueueBudgetActionThe default action taken on a queue if a budget wasn't configured.
blocked_reason: Option<QueueBlockedReason>The reason the queue was blocked.
job_attachment_settings: Option<JobAttachmentSettings>The job attachment settings for the queue.
role_arn: Option<String>The IAM role ARN.
required_file_system_location_names: Option<Vec<String>>A list of the required file system location names in the queue.
allowed_storage_profile_ids: Option<Vec<String>>The storage profile IDs for the queue.
job_run_as_user: Option<JobRunAsUser>The jobs in the queue ran as this specified POSIX user.
created_at: DateTimeThe date and time the resource was created.
created_by: StringThe user or system that created this resource.
updated_at: Option<DateTime>The date and time the resource was updated.
updated_by: Option<String>The user or system that updated this resource.
Implementations§
Source§impl GetQueueOutput
impl GetQueueOutput
Sourcepub fn display_name(&self) -> &str
pub fn display_name(&self) -> &str
The display name of the queue.
This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description of the queue.
This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.
Sourcepub fn status(&self) -> &QueueStatus
pub fn status(&self) -> &QueueStatus
The status of the queue.
-
ACTIVE–The queue is active. -
SCHEDULING–The queue is scheduling. -
SCHEDULING_BLOCKED–The queue scheduling is blocked. See the provided reason.
Sourcepub fn default_budget_action(&self) -> &DefaultQueueBudgetAction
pub fn default_budget_action(&self) -> &DefaultQueueBudgetAction
The default action taken on a queue if a budget wasn't configured.
Sourcepub fn blocked_reason(&self) -> Option<&QueueBlockedReason>
pub fn blocked_reason(&self) -> Option<&QueueBlockedReason>
The reason the queue was blocked.
Sourcepub fn job_attachment_settings(&self) -> Option<&JobAttachmentSettings>
pub fn job_attachment_settings(&self) -> Option<&JobAttachmentSettings>
The job attachment settings for the queue.
Sourcepub fn required_file_system_location_names(&self) -> &[String]
pub fn required_file_system_location_names(&self) -> &[String]
A list of the required file system location names in the queue.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .required_file_system_location_names.is_none().
Sourcepub fn allowed_storage_profile_ids(&self) -> &[String]
pub fn allowed_storage_profile_ids(&self) -> &[String]
The storage profile IDs for the queue.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .allowed_storage_profile_ids.is_none().
Sourcepub fn job_run_as_user(&self) -> Option<&JobRunAsUser>
pub fn job_run_as_user(&self) -> Option<&JobRunAsUser>
The jobs in the queue ran as this specified POSIX user.
Sourcepub fn created_at(&self) -> &DateTime
pub fn created_at(&self) -> &DateTime
The date and time the resource was created.
Sourcepub fn created_by(&self) -> &str
pub fn created_by(&self) -> &str
The user or system that created this resource.
Sourcepub fn updated_at(&self) -> Option<&DateTime>
pub fn updated_at(&self) -> Option<&DateTime>
The date and time the resource was updated.
Sourcepub fn updated_by(&self) -> Option<&str>
pub fn updated_by(&self) -> Option<&str>
The user or system that updated this resource.
Source§impl GetQueueOutput
impl GetQueueOutput
Sourcepub fn builder() -> GetQueueOutputBuilder
pub fn builder() -> GetQueueOutputBuilder
Creates a new builder-style object to manufacture GetQueueOutput.
Trait Implementations§
Source§impl Clone for GetQueueOutput
impl Clone for GetQueueOutput
Source§fn clone(&self) -> GetQueueOutput
fn clone(&self) -> GetQueueOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for GetQueueOutput
impl Debug for GetQueueOutput
Source§impl PartialEq for GetQueueOutput
impl PartialEq for GetQueueOutput
Source§impl RequestId for GetQueueOutput
impl RequestId for GetQueueOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None if the service could not be reached.impl StructuralPartialEq for GetQueueOutput
Auto Trait Implementations§
impl Freeze for GetQueueOutput
impl RefUnwindSafe for GetQueueOutput
impl Send for GetQueueOutput
impl Sync for GetQueueOutput
impl Unpin for GetQueueOutput
impl UnwindSafe for GetQueueOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightBlack.
§Example
println!("{}", value.bright_black());Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightGreen.
§Example
println!("{}", value.bright_green());Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightYellow.
§Example
println!("{}", value.bright_yellow());Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.bright_magenta());Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightWhite.
§Example
println!("{}", value.bright_white());Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlack.
§Example
println!("{}", value.on_bright_black());Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightGreen.
§Example
println!("{}", value.on_bright_green());Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightYellow.
§Example
println!("{}", value.on_bright_yellow());Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlue.
§Example
println!("{}", value.on_bright_blue());Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.on_bright_magenta());Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightCyan.
§Example
println!("{}", value.on_bright_cyan());Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightWhite.
§Example
println!("{}", value.on_bright_white());Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::Underline.
§Example
println!("{}", value.underline());Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::RapidBlink.
§Example
println!("{}", value.rapid_blink());Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);