#[non_exhaustive]pub struct CreateQueueEnvironmentInput {
pub client_token: Option<String>,
pub farm_id: Option<String>,
pub queue_id: Option<String>,
pub priority: Option<i32>,
pub template_type: Option<EnvironmentTemplateType>,
pub template: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.client_token: Option<String>The unique token which the server uses to recognize retries of the same request.
farm_id: Option<String>The farm ID of the farm to connect to the environment.
queue_id: Option<String>The queue ID to connect the queue and environment.
priority: Option<i32>Sets the priority of the environments in the queue from 0 to 10,000, where 0 is the highest priority. If two environments share the same priority value, the environment created first takes higher priority.
template_type: Option<EnvironmentTemplateType>The template's file type, JSON or YAML.
template: Option<String>The environment template to use in the queue.
Implementations§
source§impl CreateQueueEnvironmentInput
impl CreateQueueEnvironmentInput
sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
The unique token which the server uses to recognize retries of the same request.
sourcepub fn priority(&self) -> Option<i32>
pub fn priority(&self) -> Option<i32>
Sets the priority of the environments in the queue from 0 to 10,000, where 0 is the highest priority. If two environments share the same priority value, the environment created first takes higher priority.
sourcepub fn template_type(&self) -> Option<&EnvironmentTemplateType>
pub fn template_type(&self) -> Option<&EnvironmentTemplateType>
The template's file type, JSON or YAML.
source§impl CreateQueueEnvironmentInput
impl CreateQueueEnvironmentInput
sourcepub fn builder() -> CreateQueueEnvironmentInputBuilder
pub fn builder() -> CreateQueueEnvironmentInputBuilder
Creates a new builder-style object to manufacture CreateQueueEnvironmentInput.
Trait Implementations§
source§impl Clone for CreateQueueEnvironmentInput
impl Clone for CreateQueueEnvironmentInput
source§fn clone(&self) -> CreateQueueEnvironmentInput
fn clone(&self) -> CreateQueueEnvironmentInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for CreateQueueEnvironmentInput
impl Debug for CreateQueueEnvironmentInput
source§impl PartialEq for CreateQueueEnvironmentInput
impl PartialEq for CreateQueueEnvironmentInput
source§fn eq(&self, other: &CreateQueueEnvironmentInput) -> bool
fn eq(&self, other: &CreateQueueEnvironmentInput) -> bool
self and other values to be equal, and is used
by ==.