Struct aws_sdk_dax::operation::reboot_node::builders::RebootNodeInputBuilder
source · #[non_exhaustive]pub struct RebootNodeInputBuilder { /* private fields */ }Expand description
A builder for RebootNodeInput.
Implementations§
source§impl RebootNodeInputBuilder
impl RebootNodeInputBuilder
sourcepub fn cluster_name(self, input: impl Into<String>) -> Self
pub fn cluster_name(self, input: impl Into<String>) -> Self
The name of the DAX cluster containing the node to be rebooted.
sourcepub fn set_cluster_name(self, input: Option<String>) -> Self
pub fn set_cluster_name(self, input: Option<String>) -> Self
The name of the DAX cluster containing the node to be rebooted.
sourcepub fn node_id(self, input: impl Into<String>) -> Self
pub fn node_id(self, input: impl Into<String>) -> Self
The system-assigned ID of the node to be rebooted.
sourcepub fn set_node_id(self, input: Option<String>) -> Self
pub fn set_node_id(self, input: Option<String>) -> Self
The system-assigned ID of the node to be rebooted.
sourcepub fn build(self) -> Result<RebootNodeInput, BuildError>
pub fn build(self) -> Result<RebootNodeInput, BuildError>
Consumes the builder and constructs a RebootNodeInput.
Trait Implementations§
source§impl Clone for RebootNodeInputBuilder
impl Clone for RebootNodeInputBuilder
source§fn clone(&self) -> RebootNodeInputBuilder
fn clone(&self) -> RebootNodeInputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for RebootNodeInputBuilder
impl Debug for RebootNodeInputBuilder
source§impl Default for RebootNodeInputBuilder
impl Default for RebootNodeInputBuilder
source§fn default() -> RebootNodeInputBuilder
fn default() -> RebootNodeInputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<RebootNodeInputBuilder> for RebootNodeInputBuilder
impl PartialEq<RebootNodeInputBuilder> for RebootNodeInputBuilder
source§fn eq(&self, other: &RebootNodeInputBuilder) -> bool
fn eq(&self, other: &RebootNodeInputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.