#[non_exhaustive]pub struct UpdateEnvironmentInput {
pub domain_identifier: Option<String>,
pub identifier: Option<String>,
pub name: Option<String>,
pub description: Option<String>,
pub glossary_terms: Option<Vec<String>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.domain_identifier: Option<String>
The identifier of the domain in which the environment is to be updated.
identifier: Option<String>
The identifier of the environment that is to be updated.
name: Option<String>
The name to be updated as part of the UpdateEnvironment
action.
description: Option<String>
The description to be updated as part of the UpdateEnvironment
action.
glossary_terms: Option<Vec<String>>
The glossary terms to be updated as part of the UpdateEnvironment
action.
Implementations§
source§impl UpdateEnvironmentInput
impl UpdateEnvironmentInput
sourcepub fn domain_identifier(&self) -> Option<&str>
pub fn domain_identifier(&self) -> Option<&str>
The identifier of the domain in which the environment is to be updated.
sourcepub fn identifier(&self) -> Option<&str>
pub fn identifier(&self) -> Option<&str>
The identifier of the environment that is to be updated.
sourcepub fn name(&self) -> Option<&str>
pub fn name(&self) -> Option<&str>
The name to be updated as part of the UpdateEnvironment
action.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description to be updated as part of the UpdateEnvironment
action.
sourcepub fn glossary_terms(&self) -> Option<&[String]>
pub fn glossary_terms(&self) -> Option<&[String]>
The glossary terms to be updated as part of the UpdateEnvironment
action.
source§impl UpdateEnvironmentInput
impl UpdateEnvironmentInput
sourcepub fn builder() -> UpdateEnvironmentInputBuilder
pub fn builder() -> UpdateEnvironmentInputBuilder
Creates a new builder-style object to manufacture UpdateEnvironmentInput
.
Trait Implementations§
source§impl Clone for UpdateEnvironmentInput
impl Clone for UpdateEnvironmentInput
source§fn clone(&self) -> UpdateEnvironmentInput
fn clone(&self) -> UpdateEnvironmentInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for UpdateEnvironmentInput
impl Debug for UpdateEnvironmentInput
source§impl PartialEq for UpdateEnvironmentInput
impl PartialEq for UpdateEnvironmentInput
source§fn eq(&self, other: &UpdateEnvironmentInput) -> bool
fn eq(&self, other: &UpdateEnvironmentInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for UpdateEnvironmentInput
Auto Trait Implementations§
impl RefUnwindSafe for UpdateEnvironmentInput
impl Send for UpdateEnvironmentInput
impl Sync for UpdateEnvironmentInput
impl Unpin for UpdateEnvironmentInput
impl UnwindSafe for UpdateEnvironmentInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more